Great responses guys. That's a pretty awesome video cholden, thanks for sharing. I think its also important to remember that we are EXTREMELY social creatures and that any act of creation is also an act of communication. When we use a visual language we are making statements and knowing how those statements are being…
Art is a perforamnce which is never the same twice. Just because the russion painter performed the perfamnce multiple times does not mean that every atom is in the same place nor does it mean that each peace does not have its own uniqu neuonsies. Remember you can not create a piece of art work without a design and you can…
Hi, Our VR title Private Eye is a Greenlit, noir psychological thriller which is best described as Memento meets Rear Window. Here is a gameplay video from our prototype: [ame] https://www.youtube.com/watch?v=O2zy3SghZvs[/ame] You can learn more about the game here: http://privateeyevr.com/ We have just secured a small…
Looking for a 3D digital painter to paint a high-detail miniature model for my tabletop game, The Hunt Eternal. This is for key art and marketing — I’m not looking for game-ready PBR textures but instead a hand-painted, stylized render like you’d see on box art or Kickstarter campaigns. Project Overview: * 1 STL model…
This has been a long time coming, I am incredibly happy to announce that I am finally releasing one of my personal mech parts kitbash sets that I have built and use on a daily basis for my own production work. The Full Kit Includes: - 235 Total Pieces meticulously organized and broken up into 7 distinct categories. -…
We are Lucid Realm Studio, an indie 3D game art team, and we are currently looking for freelance 3D artists with strong hand-painted texture skills to work on stylized armor sets. Project Details * Style: Hand-painted * Textures: 1 × 2K Base Color map only (no normal/support maps) * Modeling: Low-poly models only (no…
Nice! Looks beautiful, love the stylization. Can you share a bit of the creation process for these rocks? I’m guessing maybe a macro-sized bake for unique normal map, combined with micro-level tiled detail maps? Reminds me of some of the work Naughty Dog has shared here before.…
Sweet, old school, fits right in here! I’d suggest you could add a bit of red saturation along the shadow/light terminus. But of course depends on the reference material. Thinking of the PSG Art Tutorial… https://androidarts.com/art_tut.htm
People you can reach out to: clay@story.inc maxie@story.inc https://story.inc/ Full Stack VFX Artist, Story Co. San Francisco, CA · Full-time · In-office (hybrid considered) THE ROLE Are you now or are you inspired to become a Full Stack VFX Artist, crafting from concept sketch to final render? Here's your chance! We're…