Hi everybody, I thought I'd share a few quick (1 to 2 days each) experiments in using Substance Painter to make stylized stuff, after watching way too much of a Let's Play Shadowrun Hong Kong series. The Warhammer 40k painting tutorials everywhere on youtube were also pretty handy in inspiring some edge highlighting…
i think im just about ready to start skinning this guy, all though im a little concerned that the design is too boring. the idea behind him was that he and his revolutionist friends would live in futuristic sewers. his gloves/ gauntlets or whatever have pads on the palms that are charged with electricity from his pack and…
Sooo, lets start from one of the 3 main characters. Working on his design was like dream come true! I've always wanted to do cyberpunk cinematics, but when the clients wants exactly what you want, then it becomes pure joy! You can see more images and download link from here! https://www.artstation.com/artwork/lVDPeo
Hey guys. My team is currently in need of a concept artist. We're a small team of 5 but actively expanding as we reach milestones in development. If interested, here are some details of the project: Skills: Strong knowledge of design principles Keen eye for unique designs Forward-thinking Visionary Good sense of…
Hi everyone, It has been for a year and half, CyberNeon project has finally been finished! [UE4] CyberNeon4K 60FPS Video: http://www.youtube.com/watch?v=CZ4MOBSx2xw [UE4] CyberNeon 4K Screenshots: https://www.artstation.com/artwork/Z5RkbZ [UE4] CyberNeon 4K 360 Panorama https://www.artstation.com/artwork/DxNbJE [UE4]…
*Latest: --------------------------------------------------------------------------------------------------------- I've been working on trying out some new techniques in MODO and Substance Painter. This is what i have so far. I'm not super happy with the presentation, any feedback is welcome. The whole thing was modelled…
Hey guys. My team is currently in need of a 3d Character Artist. We're a small team of 5 but actively expanding as we reach milestones in development. If interested, here are some details of the project: Skills: Creating photorealistic characters and garments/ Strong understanding of human form and anatomy/ Strong…
Hello everyone, this is my first "complicated" environment. Its not much to look at but I am happy-ish with the results considering this is my second design for this scene, any advice/criticism is very welcome. Took me about two weeks, its a mishmash of bar concepts, furniture concepts, and my own imagination. Any advice…
Cyberpunk ftw! I like how this turns out. My main crit atm would be that the folds of the jacket are kind of falling the wrong direction. Except you plan on putting a belt or strap or something above the waist which would cause the ends to be pushed back. Even then the fold on his right side give the material a sturdier…