i think im just about ready to start skinning this guy, all though im a little concerned that the design is too boring. the idea behind him was that he and his revolutionist friends would live in futuristic sewers. his gloves/ gauntlets or whatever have pads on the palms that are charged with electricity from his pack and allow him to cling to walls/ ceilings... somehow. This, like pretty much everything i do was originally for a multiplayer mod. they'd be one team and the other team would be mercenaries hired to hunt them and i intend to finish one of them after this guy is done.
c&c on his design or the mesh is much appreciated
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Replies
not the best silhouette around but look clean
Gmanx: thanks, the proportions are just what i thought looked good. ill probably keep tweaking them while im texturing
Crylar: thanks man
Daedalus: sweet thats what i was hoping for
Here are two examples of a more dynamic yet still animation friendly Tpose.
http://www.bobotheseal.com/personal_work/models/brunt_model.jpg Courtesy of BoBo
http://www.poopinmymouth.com/3d/fleet.jpg my attempt to give a dynamic pose on a model.
thanks poop and IceWolve. ill take what you said into consideration. though im not sure about what you mean about the hands, but i think i fixed it when i redid them
actually i can barely make anything out except a bright highlight at the top
This is looking pretty cool so far. Can't really crit the texture since it's still very early WIP, but I like where it's going.
Keep it up!
donations trough paypal is accepted aswell as visa and mastercard :P
took the pic into PS and had a look, agreeing with mop. Looks like you are off to a good start
the metal looks really gritty cause when its done it will all look gritty and dirty, im just gonna do most of the details last. this is really the second skin ive made so i was just playing around when i did the scratches and dings on the chest plate
im really happy with the dreads so far
thanks, i realy like the dreads too. other than a very sketchy idea the head is pretty much all that i had designed. and i still havent figured out what details im gonna add to his mask
right now im making some changes with this guy, ive changed the shoulder pads adn im making the armour more purple. i think it goes well with the hues of his hair. anyway its still pretty far from finished, so no ingame shots yet
thanks badge