I think the book and the altar looks great, but the scale looks way off for the rest of the scene. What I mean by that is that the runes on the big circle are big enough that someone would trip in the holes and hurt themselves. I would probably split up the outer circle in more smaller bricks as their size is a bit…
Here's the high poly so far. I'm having a lot of trouble adding in a circle shape into the mesh, the method I'm using is working though it's not perfect. Luckily AIP canceled classes on the day I had Low Poly so I have some extra time to work on it, which is great considering I was going to turn it in incomplete. I have to…
Aye an option for Y-up would be nice. I went through every override and unchecked them all, then only turned on the ones I needed (thusfar, only UVW unwrap and edit poly) and set those keys. I've been finding that sometimes you'll set a hotkey in the mainUI list, but it won't always work. It always seems to work if you…
Wow,that many responses.Thanks guys! I thought I'm a pretty good modeler but.... :/ seems one can learn his whole life :) I've tried the slice method,kind of,because I forgot about the modifier and tried to do it with some circles and then delete from the intersection the part that wasn't needed but it ended up messy…
Ah, I think I've found the source of the problem about the crossair. In the ControllerPlayer file there is a line that say :vAimingOffset.X = LookingOffset * Scale; If I copy it and paste it with a Z instead of the X, like that :vAimingOffset.X = LookingOffset * Scale; vAimingOffset.Z = LookingOffset * Scale; The crossair…
I can write you a book about how i fuck myself up with the computer, and this can be the same. It does not mean your future behind the pc is done, you just need to be careful with it and find out how to go around not overworking it. (took me two years) You know what i might have to, might help out a few people. I played…
Hi. I didn't say I'm just starting out. I'm very slow; it's like moving pieces of a puzzle. So, I'm trying to send better images, sorry :) . In fact, there aren't any shadows that can help you understand the shape I'm working on. :s i'm not a good designer. :# I hope these lines help you better understand the orientation…
I tried making another game asset model from a concept art by Dmitry Sorokin This is the first time I finished a "real" project in Maya instead of Cinema 4D which I'm more comfortable with. I decided I need to learn Maya because it's so common in the industry. That's why I made something really simple. I also tried baking…
I've responded - because I choose to believe the OP is asking in good faith. I'll add some extra notes as well. Where I work we are expressly forbidden from using generative AI for any shippable content - this decision was made at the topmost level of management (nobody is arguing with that). This is certainly in part due…
LOL I have to update this thread because I understand WHY seams and creases are made. OK First I must define Seams and Creases. Seam(s): to refer to a place on a surface where 2 materials or textures meet; in which the pattern of the pixels is broken causing a visible line. Crease(s): to refer to a place where CONFLICTING…