Hello guys, I've been working on a model based on the Warhammer "Valkyrie" concept. It's not done yet (haven't started on the cockpit texturing yet) but I would welcome some feedback before i throw in the towel! It's 8 848 tris and has 2048*2048 diffuse, spec and normal map. Rendered in Maya Hardware with Kodde's CGFX…
http://news.bbc.co.uk/1/hi/entertainment/arts_and_culture/8497370.stm "A life-size bronze sculpture of a man by Alberto Giacometti has been sold at auction in London for a world record price of £65,001,250." I'd really like to see this piece in person just to get the sense of scale. I'm surprised something that isn't very…
Hi guys! So I'd like to share my recent work called "Somewhere In Wonderland" which is based on a color pencil drawings by a friend of mine. It's a practice jab for Sketchfab. Mainly doing this to improve my hand-painting skill. 51043 tris. All texture are hand-painted. Maya, Photoshop, and Substance Painter. The original…
Got bored, started to play with shaders in UE3 and this thing just kept on growing. Doesn't do anything that special..yet other than blending two set of textures together by using vertex color and a height map. And giving you a lot of options with just one shader. It's a scalable shader, so as you turn the switches on and…
I am looking for a "pay per model" type of work, I have been doing 3D for about 2 or 3 years and I can make about anything you need, I mainly use blender because of it's ease of use and I was originally introduced to 3D with blender, but I am comfortable with, and have access to 3DS max if it is a requirement. I am looking…
Hi, i've released a package called 2D Retro Platform Kit (2D RPK) some days ago on the Unity Asset Store an i would like to know what you think about it. It is a kit of pixel style retro game art composed of 169 sprites and 180 prefabs that you can use to develop your own 2d platform game in Unity. It is available here:…