Ok thanks for letting me know. I'll be sure to post there as well. The story for this room is it's the 80s and there's been a zombie outbreak. Our protagnist was a senior almost ready to graduate and at school everything started to fall apart. They eventually managed to get home and can't contact or find their family. Over…
Hey! I unfortunately I don't really have much tutorials anymore. I used to follow stuff obsessively but the free stuff for this topic (I'm a hobbyist) isn't really good quality. I am following the amazing 80 lvl advice/guide here though: https://stylized3d.80.lv I'll look at these, thanks!
Your max poly per mesh is 80 million. Your current mesh is 26 million. 26m x 4 is greater than 80 million, so it's working correctly. Since it appears as though you have separate polygroups, I'd recommend just splitting them into different subtools where you can utilize your 80m limit to them individually.
Hey guys here are a couple more images produced for this cyberpunk project I'm messing around with. Thanks for the kind words by the way :) . Another quick character design idea - And a weapon concept. Really trying to maintain that 80's vibe so used a bunch of 80's black plastic electronics as reference. Really fun!…
I've noticed that 70-80s were using mostly a simple geometric shapes, too many elements for the 70-80s sci-fi logotype on my previous shots. Past logo were looking more like a handwritten logo, so I decided to change it into a something more like corporation logo, referenced from such a movies as Blade Runner/Dune, etc.
Had a pleasure of contributing an article to 80 Level regarding the workflow I used for my latest fan art of Shirogane-sama's Asuka cosplay! All done in Blender, except texture in Painter. Article link - https://80.lv/articles/realistic-evangelion-s-asuka-reimagined-in-blender-substance-3d-painter/ More highres renders are…
I am attaching a sample file. http://www.filefront.com/14875389/scene03.max You can save animations frames 0-30, 40-70, 80-100. And try to reload either 40-50 or 80-100 and see if works for you. And try it with Motion Mixer too. Probably you will see some error with animation or with sample file, and come to some…
funny concept my buddy drew a few years ago I wanted to share but notice in the drawing that rugged early 80's look versus the real megaman which still has that anime style in the center. Your going more for that early 80's look and you can see more what I mean by shine/highlight points in your diffuse with this image
I wanted to build a first person weapon for my portfolio but also do something that would stand out a little. The idea is inspired by the kinds of things kids draw in their notebooks in school, and also battlebots (but with people!). Also, if you ever saw that Simpsons episode where Bart and Lisa are swinging their arms…
Thanks guys! EliasWick, Actually I had a little interview with 80.lv a few days ago. You can find some information there: https://80.lv/articles/creating-realistic-virtual-landscapes/ Alright I'm back at this. Small update below. I'm gonna take some more time and finish my tweaking with the lighting and then I'll ask for…