So I think I've done the high poly for the mech. EDIT: Added the bolts. xD (Though sorry if they're not that visible in the shot). I will have to find a way to reduce the polycount. One way that I discovered was by putting the smoothed model into ZBrush and using ZRemesher. On another note, I will have to find a way to UV…
"You call for peace when it suits you, little lion, but you're quick enough to kill." Sylvanas One of mine favorite character from World of Warcraft universe! :smiley:
This my take on Vakryie from Thor Ragnarok. So far I finished the highpoly sculpting ofr her. I will retop the model, create hair and render in UE4. This is personal work so I work on it as I get some free time: