Depends on the complexity of the animations/rig. If those objects dont need to animate, you can optimize as aggressively as possible while aiming for the quality bar that you guys have set. Which could mean a very low poly proxy mesh that is water tight. A watertight mesh, combining everything together and getting rid of…
APPLICATION IS NOW CLOSED! Thanks to everyone who contacted me about this. Hey Guys, I'm looking for a talented 3D modeller for an iOS game I'm making. The game will be inspired from Tamagotchi games, and will only need 1 main character. But the main character will need to have a lot of expressions, gesture and animations.…
Terminal Reality, the developer of BloodRayne II, is looking for talented individuals. Located in North Dallas, Terminal Reality offers a fun and exciting work environment with full benefits and a compensation package that includes profit sharing. Visit us at terminalreality.com. We are currently hiring 3D Artists. Sr.…
Hello everyone! I'm part of a MMORPG project called "Age of Aincrad" and our team is currently looking for 3D Modellers and 3D Animators, and I thought some of you would be interested. Here you can check our Facebook page and our site: http://age-of-aincrad.com https://www.facebook.com/AgeofAincrad Anyways, if you are…
Hi guys, I've been slowly putting together an animated short based on TF2, and recently uploaded a brief work-in-progress clip online for people to check out. I popped it here for you guys, so perhaps you can give me some critique? What reads well and what doesn't? What movements need more work? Cheers for looking :-) and…
I have a flat plane with an inset on it, on which my eye texture sits inside of the head. To 'look around' I want to make the center polygon slide around the flat plane perfectly perpendicular (is that the word?) but the only way I know how to rig or animate anything is with bones, and bones either spin in place or hinge,…
I have to make 3 animal characters for a kids educational game I have molly the ape so far, her face is a little scary in the front on view may have to change that... I've nearly finshed the orthograhics for the other two, well post when done.
Hi Guys, This is my first full animation start to finish including modeling, rigging and everything else. https://www.youtube.com/watch?v=eAxS5WyIwR8 Tell me what you think.
3d rendered and Animated Custom Character Ether SwordsMen Took me some time to learn anatomy and design works to get this character modeled and textured started out with an Idea of a sketch and made this Render with a process, the work is very rough as this is a beginning render.https://youtu.be/XNk4uw5al-s