You rock man. Everything is working perfectly :) One last question! :D Ok. So first off I've decided that my main usage will be your original script with retaining the current selection (the other one will be a secondary situational hotkey). Is it possible to make the script switch back to multi component mode? Right now…
Thanks for MeshOps tint. Didn't know that. I meant not going in between Substance Designer and Modo exactly. I meant how simple, convenient, and instantly clear and readable nodes and node groups are in Blender. How much they are hotkety driven and how quickly you can work with them. I mean that being accustomed to Blender…
where's gizmo... history is on or off? history was deleted/frozen? history node ( the projection node in this case ) isn't selected? there is history... it's selected... then is the show manipulator tool selected? ( history's manipulator ) repeat the same for...why can't I see extrude gizmo? why can't I see transform…
Nice that you shared the model @Archopus. Just on the one specific issue you documented in that gif - it looks like the UVs of mirrored parts are not offset by one. With two points in 3D space baking to the same pixel in 2D space, I would expect this result. Great to have your notes on this pior! I'll surely have more…
Thanks Eric . I have company license . Just haven't updated it since 23 . So accustomed to 3dmax being ancient dinosaur I stopped to pay attention but this new feature makes me curious . Hoped somebody already tested it and save me precious C drive space . Gemini says there is a script that allows to copy /paste in between…
do you mean using a scaleform movie in a material? This is possible, however the workflow has not been improved upon in a while, which is why its not fully documented yet (sorry!). You have to jump through some hoops as a result unfortunately. The one catch will be that it has to exist in a level, and can only be previewed…
It didn't work unfortunately. I went into "Customize> Customize User Interface..." and scrolled down to Shade Selected Faces Toggle and it said it was still bound to F2; however, F2 won't change the face being selected in Polygon Mode from being highlighted and not for me. I should note to all who have been attempting to…