Good start but I think you need to refine some shapes and textures. It's hard to tell from this but are you normal mapping this or just using hand paint diffuse for the final? As far as refinement I'll run with the hammer. The material definition makes it look like it is a plastic prop at the moment. Because of this it is…
Thanks for the feedback, guys. I'm glad you like it. @Chrisradsby: That's some great feedback. I'll fix those things but I think I'll wait for some more feedback before I present the changes. Not sure about the lips and eyebrows though, a bit more explanation might help. @dirigible: Yeah, the nose was cartoonishly long at…
The weekend was quite productive: a new jacket style, still lowpoly - I wentZ to Maya and modeled it a first iteration of her face- also done in maya I also gave her some clothing for her upper body, but I think this one wont make it into the final design, as I decided to go more into a dompteur direction the pants and the…
Drawing is ESSENTIAL especially in character art. How will one know how muscles deform or how cloth folds over when you don't practice drawing and building up references in your head? Yes you can get reference from the internet but what about original stuff from your own head? The human brain can compute artistry far more…
Looking really great! I like the way you do your UVs. I have a question actually, do you ever straighten the edges of your UVs? Everyone at my work straightens all the UVs of the objects into box shapes for things like arms, legs, clothing etc. You can pack then more tightly and get more resoloution out of it, and you can…
This is really cool! I really like the skin texture looks real and the hair looks really good as well. The anatomy looks really well done. I think the clothes look really good especially the belt and accessories. The shorts look a little stiff and unless they are made of something really hard, defy gravity. In pictures 1…
It's kind of hard to give constructive criticism on something without the concept you were shooting for, but I can point out a few things that I've noticed. The back of her knees have big pits that are too big/go too far in from the side of the knee. There's a similar issue in the forearm where the pit is too deep. The…
[ QUOTE ] You go to lengths to avoid buying clothes with visible branding, and write hate-letters to the local BurgerKing; well that is the sort of behaviour that makes you an extremist, and unlikely to find many sympathetic ears on a public forum. [/ QUOTE ] What? A: Where did Key say he hated Burger King specifically? B:…
Hey Eric! Yeah that turns out the best alternative. Good to find a way to use the relax method efficiently! Used it several times but only just starting to understand it in my head. A bit like pelt mapping where i don't understand exactly where to put the seams and as i'm no tailor i dont know where seams go on clothing…
thanks man :) ok here are some of the promised tutorials, will have to do the other ones when i have some time to spend, but as minecraft is down because of some idiots i guess i'll find some time this weekend :D first of all one about how to easy set up hair planes, it was always a struggle for me, doing edge…