Hello everyone! After trying to google my way to a solution as well as reinstalling 3Ds Max twice, while taking away any residual files the second time, I really don't know how to fix this one. When I start up 3Ds Max I get the Max.Net Unhandled Exception showed in the picture, then it starts up as usual, but as soon as I…
Boot up your PS2 but without a game inside. You should get to some screen with Browser and Configuration. Press the Triangle button. Try turning on Diagnotic Mode by highlighting Console and pressing Triangle. See if that works ... Note that you'd have to do that everytime you want to load a game though since Diagnostic…
My knowledge is a bit dated and there are probably aspects were getting a bachelor helps, like if you want to get into teaching yourself down the line or get government subsidies for education if that's available in your country (or simply to get a breather for a while), but since lots of your skills will transfer, I'm not…
Hey guys just found this little app some weeks ago and the recent release addresses the last issues I had with it. Read : better Wacom support. Just bought it, 50$ well spent! The download is a 30 day trial to unlock with purchase. PaintTool SAI Official website http://www.systemax.jp/en/sai/ Unofficial english pack…
pretty much what everyone else has said, though I think his hoody should sag down like in the concept- you might get that effect if the material for the coat was quite stiff or padded but looking at the way the material is hanging off the figure, it's not the case. Also some assymetry would really help make him more…
Hello, This is going to sound like a bit of a weird request maybe. But let me explain. At school I'm following a course about getting a job after you graduate. An assignment we've got is to interview someone who is an artist in the game industry. Of course it would be possible to take the easy route and just interview…
Yes, you get me. :p This, thanks, might've been a quick post i usually say too much and was told though moderation that i type to much to get to the point i guess and I've been trying to consolidate it more and this is the result now. My me isn't good enough i guess. sry if this is overly complicated to read, i try to be…
Hi Polycount! Long time no post! The scene has come a long way. and I think I've made a lot of progress. I started gathering feedback and making improvements wherever I could. The first big thing was the floor was just way too flat. The second thing was that the walls were just way too flat! So I fixed it (and played with…
Hey man! I like the layout of your site: simple and effective! I also like your modelling and texturing skills, but: your specular maps definitely need a lot of work! Everything looks like plastic (metal, wood on the weapons look all the same). Make things pop out more and get a lot more contrast in there. For the texture:…
Nice, i like that it was done in R6, have you played with R7 yet? and if you have, any workflow sugestions you can offer to get a result like this? I'm having a little bit of trouble getting really high detailed hard surface meshes in zbrush.