daily progress: head done so far i figured out paintovers are a realy good way, if your stuck with the model and dont know how to progress. also thx ablaine, for the hint, legs are 10% longer now.
A couple of screenshot showing a couple of hours' worth of high poly cage progress. There are still parts to be added and in the end the hard edges will be converted to creases. Areas where crease will not suffice will be again converted to bevels. More progress tomorrow!
very solid there guy.. followed your progress a bit.. i've been doing a lot of environmental work myself and i'll be sure to take a note or two from your progression.. should frame that scene.. hang it up in a gallery :)
Progress Update: Today I changed the eyes little bit. Added more details on face and added spikes to sides. I need reviews on anatomy/details and progress I'm making. Am I in the right path or not?
lol, I'm going to be setting up a blog very soon aswell, posting progress on a game im planning on developing. Good work though, It'll be good to watch yourself progress, and everybody else will watch too.
Was awesome! A lot of progress on that face. Still work to perfect it though. Can't wait for your next project if it's similar themed :P! Whatever the project may be, I hope you post some earlier work in progress!
Current high poly progression, practising 3 point lighting with high poly renders: Progression seems to go quite slow. I'm working to try to get the high poly model done by Friday next week.
So from what I read, we need to start a progress thread to be valid for entry? Does that mean we have to register on Game Artisans forum and share our progress or can we do it here?
Update 1st July 2015 Hello! I've been lurking around on these forums for quite a while without having actually posted anything, at least on this particular board. This was mainly out of fear, as I tend to have a habit of getting attached to my work only to realize the mistakes I made later on down the line. But, I decided…
Hey Polycounters, Its been quite a while since posting here but Tim Simpson's progress vlogs have really inspired me to jump into a new project. If you havent seen his polycount thread go here... its great (https://polycount.com/discussion/comment/2657966) Im also interested in seeing my progress (if any) over the last two…