Monster: Thank you, this is exactly the type of info I needed. We've actually been working on the game for the past month or so, I was just curious with the legal aspects rather than the game creation. Making the game isn't the problem as we are experienced developers. However we know next to nothing about starting a…
It blows me away the level of quality that Obsidian went with for their models and textures. Oh well, if the game makes money, do eeeeet. Your stuff looks much improved. So are you taking their low poly triangulated model and rebuilding a high off that? This is one of the few cases when the sandpaper monster is a good…
people already mentioned some awesome stuff here, but just though I would drop this one in here. not getting feedback might actually be a sign of progress, I know it sounds a bit counterproductive, but just keep at it =P I really like the robot vs monster piece btw. (skill is left to right and comments are bottom to top)
Finished the single player last night. That whole last part of the game where it's a huge warzone, you're fighting WITH soldiers against the monsters, and then Central Park. Wow-wee. If only the whole game was like that instead of the first half of the game being so dead and full of those silly military guys. "Huh? Hello?…
More or less complete with the rough leg sculpting. Just not sure how to proceed with the hoof or armor plates just yet. I will have to collect some reference material on hard organic surfaces like chitin and horse hooves before I proceed. Maybe draw some inspiration from previous armored monsters people have made.
Thanks guys! @pmiller001 - thanks! @sprunghunt - thanks, D - hope life is treating you well! @monster - very foxy indeed... @EJtheArtist -thank you, it is so fun making cute things. Now for something completely different... hard surface practice! Low poly finished, onto the high poly. Based on a beacon concept from Fallout…
Does this creature move freely or is it stuck in the ground? I suggest lightening the color of the tentacles to a yellowish green, and also tapering them to be large at the body of the monster. I like the color scheme, but feel the colors are too saturated. Also, I'm not noticing any spec or normal maps. If you plan on…
WHO DUNNIT' ?! [this what happens in adventure games when a player isn't looking. Why is it all baddies solely exist to kill the player when clearly they have been haunting/lurking in a given environment for years. It makes no sense. I'd love to see monsters interact more and even hunt each other if a player isn't detected…
Clean sculpt! I like the contrast with the hard edges of the tower and the organic feel of the void monster. The amount of detail on the top part of the tower is really interesting. I'm just not sure how well it will read, considering the turret will be about 3 times smaller in the actual in-game screenshots. What do you…
Heck yeah. I got: seasons 1-3 of The Universe on bluray Up and Monsters Inc on bluray Artist Busts: Flesh Torso Set from freedomofteach.com New SMB on Wii Mario Party on DS new Star Trek special edition with metal replica of enterprise lol nerdtastic Lots of really warm hats and gloves, lots of socks