@Goeddy Yeah the predominantly flat normal map is definitely a major contribution factor to the issue, its just a shame that DDO doesn't attempt to use other data to create a better informed curvature map. I'm also not entire convinced yet that this isn't a problem, but i'll admit that its sometimes hard to visualise what…
INFO HERE: http://neotokyohq.com/index.html SAMPLE MUSIC (sounds great!): http://neotokyohq.com/nt_music_player.html More links to the trailer, 720p etc.: http://www.monkeyjunkie.co.uk/NT/ Youtube Trailer: [ame] http://www.youtube.com/watch?v=MOh3xYPrYF8&fmt=22[/ame] Great trailer too. Looks like CS with abilities. Anyone…
Great games start with great people! High Moon Studios is looking for a talented Senior Animator to create visually inspiring and creative key-frame animations for an unannounced high-profile title. The candidate must be a generalist and able to do both gameplay and cinematic animation. The candidate must also be…
Hello, so this is my first post on Polycount, I've had a look around for a while but only created an account now cause I want to get better at modeling and creating things and I think advice would be a great way to do it, so sorry if some things seem a bit obvious, I only really know the basics of modeling, Unwrapping and…
"Shiiit … those are insane numbers. Here I was, thinking you can never get rich off creating game-art. Can any of the artists mentioned confirm this ? I can barely believe it :p " Oh it's true. Spencer and I just got back from Valve. Much love to those guys for treating us like their own in Seattle. Robin, Doug, and Gabe…
Hi Polycounters, Project-Miner Studios, the company Im currently working for, is looking for great 3d generalists for our upcoming mobile game. This is a full-time contract job based in London, UK. (you will be able to work from your location, but its required to meet the team at least once a week in our Shoreditch…
Well you must conduct an analysis of objects/feature/material placements along boundaries/areas. With that analysis you describe your scene from general concepts to details by specifying the parameter you need and their range (how small/big the hangar can be). Then you define how parameters interact with each other (for…
hey so I am the only 3d artist in the team so i have had to create every 3d model for the game and now i have to create the main character i prefer to create environment stuff and thats what im better at so any help will be great for this piece. bit of background on the character: he is part of a ninja clan that is given…
Hello! I came up with this story: Grater the great. Niemana was a technician, and her husband Victor had to become a cyborg, because after the war, Victor can be returned to normal appearance and they will be able to live together. They fought on a distant planet. When the enemy was close to losing the battle, he used a…
Studio CD Projekt RED - developer of video games based on RPG brand - The Witcher ® and Cyberpunk ® - is looking for ambitious and motivated people to work on two current projects! Do you like challenges? Your passion is computer games? This job may be for you! Imagine a place where spells and technology combine to create…