With the recent massive site update, our viewer stopped working here. The Polycount team is aware of the issue and is working to get it fixed. We'll post an update here once the issue is fixed! ^bart
This is my current school project. Modeling the highpoly first, then ill be making it into an ingame character. ill post updates here as i progress. most recent update: (see latest post for more information)
Update: Updated the trim, continued to model, texture and uv. Still working on the uv's and everything so there is still a bit of stretching in some places. I also got it into unreal and I have just started messing with lighting. Also the trim does not have a material on it at the moment so that's why it is so shiny. Any…