Howdy folks. I've been doing 3D since 2015. I had a wonderful networking event last night where my old teacher suggested I get on Polycount.... Well, I've been working on this sculpt for a few days and I wanted some critiques/advice. I'm doing it to show off my photoreal skills and anatomy knowledge; I haven't been…
CartonBox set Set of clean boxes. The set consists of 10 elements and has 3 boxes and 7 cardboard parts. All boxes are ready and made according to the standards of the gaming industry. They have high quality performance and are ready to be used in VR projects. Boxes are clean of information and this is important! You can…
I salute your tenaciousness in asking questions synergy11 :) Seriously. I think a lot of people are usually reluctant to ask more direct work flow questions, including me sometimes, which is a shame ;) 1.) Exactly. No all-quads required. I don't think I pay attention to that at all and it works out everytime. Subdivide…
Perhaps I have taken on white water rapids before I learned to swim, but I just don't think I'm going to revert to box modeling exclusively for half a year. Maybe that would probably be a wiser thing to do, but it's just not my style. I did build this characters base with box modeling techniques, and that has really helped…
i think there isnt any problems with that, you can load it on zbrush and start a dynamesh, i did that with the panda just to get the right proportions and they are a lot different from each other dont worry man, you have your right to express yourself i will try to give my opnion on each subject - most of us are pros and…
Dont know what you mean by: 'Hall of mirrors', but if you are talking about the model being partially cut off while zooming, then, ZBrush cant zoom. What it does is scale your tool. If your model is being cut off while scaling it could be too big or too close to the canvas so you will need to move it forward. This only…
Hey! You have done a tremendous job gathering reference. It is refreshing to see someone address their personal work so seriously. However, since it is pretty early along your workflow, It might be a good idea to take another look at the head. You have super polished features and separately they all look well exectued, but…
I gonna suggest some tools to handle the import meshes, and more particularly the scale of the model. so when you export back and open it with 3Dsmax for example, the scale will match seamlessly. Everything will be managed at the import process, that will store the scale and offset values, and restore them when you export…
Hello all, i was following this thread for the past 2 weeks but was kind of afraid to actually post my work. This is my first challenge on polycount and I don't know if i will finish with only 10 days left, but i wanted to share and maybe this will put pressure on me to try to make the deadline. I liked the steampunk…
Thanks for the markup, JadeEyePanda. I was thinking whether or not to cut in the area you've portrayed, or just define the jawline by cutting the area beyond it, so I went ahead and did the latter. If it wasn't the latter, and I have pictures for it if you want to see the end result of cutting it in, the outline of the…