@MykulJaxin Thanks for checking in! And I definitely agree with everything you said from pushing forward to me having issues with anatomy :D Im just constantly trying to push it further, please do come by and see if I get better. Anddd hello people of polycount, I've been just jammering this and that but a lot of it are…
relax homie. nobody is pissed, its dumb internet.. just voicing my opion that i think it sounds like a big waste of time and not practical. something being practiacal is intended to serve a purpose without elaboration. seems very elaborate and therefor not very practical. so i think of it as not practical. didnt mean to…
[ QUOTE ] What are your main focuses on this rig? [/ QUOTE ] 3d and games, plus maybe a little video editing. Basically everything which thrashes the processor, memory and graphics. I just had a look at the Aurora m9700 from alienware, and could get the dual 512 gforce go 7900gs with sli - giving me 1 gig of video memory!…
I've been working on this bust for a couple weeks, purpose is to learn Marmoset and make a game folio piece as I recently made redundant, and I've been neglecting my folio because I thought I was safe. Hah. The Zbrush sculpt took 4 days, learning Marmoset 1 day, the face was quick because I already had a low poly version…
35mm = 52.5mm on Nikon(1.5) crop, so it would be a very good general purpose lens, but you should also get the 50mm if you're interested in portraiture at all, as a 35mm lens is too wide to be particularly attractive for portraiture. You can also find the Nikon 28mm 2.8 AF for $100-150 used on ebay, which is a steal if you…
Anyone given this a go yet? I'm loving it. The scale is so gargantuan it's not even funny. The demo does have it's issues for me, though. - UI is ginormous! (about 45% of the screen). Supposedly you can collapse/customize it, but I can't find options to do that in the demo - Performance in the demo's campaign mode is…
Thanks @zetheros I go back and forth on how far to push it. Sometimes I love it, other times I feel like it's too heavy handed. But the buildings will get eventually get some accent colors which will break up the monotony of yellow, so I better wait until materials are in place before making a final decision about lighting…
I was just gonna mention the hair myself. Should be affected. I chected google images for reference and there's a lot *eg "Burn Victims" or "Burned Face" Some disturbing images in there... Overall with the burnt areas, you might want to vary the density of the burn, some areas would be very pussy, and swollen out, kind of…
In my area I see Hummers, Lambo's, Porchas, Beemers and Bentleys nearly every other day. Theres a shite load of rich dumbfucks living in the postcode next to mine. I know it may seem kind of lame compared to all the super cars in this thread but if I won the lottery, I'd by a Citroen CX25 GTi (after buying a ridgid airship…
Hi Everyone! As part of getting myself up outta the dirt in 2015, I am getting my bake on. Previously I haven't done much in the way of high to low baking; it's a weakness in my current skillset that I aim to rectify ASAP. So I made myself a really basic asset (an axe) in Zbrush, retopo'ed it in 3DS Max*, UV'ed the low…