Hey guys. I've been having some issues with CryEngine lately that has stopped me from progressing. It's mainly related to the terrain painting and how to understand it. I do understand that you need to go through and highpass your terrain texture because it uses the editors own coloring system to help with the visual…
Hey all, I'm hoping people here can help me figure out where the line is between tech art and tools programming. They both seem to sit between the game developers and the artists, and the scope of both of their responsibilities seem a bit fuzzy around the edges from what I can find, being general problem solvers requiring…
Digital Artist Management is currently assisting a high profile Orange County game development studio in their search for a solid Maya Environment Artist for a new original First Person Shooter franchise for the next generation consoles. This group already employs a solid artist staff, but they are looking for a few more…
All right, graduating in winter, time to get some portfolio pieces out of the door. The Apex Observatory is built on a thin needle of a mountain that pokes up above the clouds so the astronomers always have a clear view of the sky. Unfortunately space is rather scarce and with star gazers flocking in from all corners of…
It there some tool/programm that generates a map of the directions of the UV. Like when you have a face UV upright in your texture and then rotate it 90 degrees that map will show that rotation through a color. To illustrate: This are the 360 degrees of a flow map: A upright head with the UV direction just roughly painted…
Digital Artist Management is currently assisting a high profile Orange County game development studio in their search for a solid Maya Environment Artist for a new original First Person Shooter franchise for the next generation consoles. This group already employs a solid artist staff, but they are looking for a few more…
Digital Artist Management is currently assisting a high profile Los Angeles game development studio in their search for a solid Artist for a new original Action Adventure franchise for the next generation consoles. This group already employs a solid Artist staff, but they are looking for a few more additions to ensure it…
Have you googled, or looked on youtube? There are a bunch of very respectable ones, and usually the proof will be in how good their final material looks, etc, which makes sorting through the chaff not too difficult. Do you have a particular style of wood you're looking to replicate? You also got some good feedback in a…
Threewave Software is looking for a sharp, ambitious, visionary Level Designer to join our team. As an ideal candidate you will have at least 2+ years experience in game design. You will be responsible for creating and developing single and multiplayer missions. As a successful incumbent you will contribute to a major…
Hello! First time posting on here, wanted to get some feedback on my sculpt so far. This is the concept! Very cool by ToothWu Here is the sculpt so far Currently unhappy with arm armor bits, Armor detailing in general if anyone has any tips on how to cleanly detail the armor. Workflow rn is Z modeler, apply dynamic sub d,…