For starters, get rid of that flat ambient, throw in a pointlight or two near windows, drop their indirect lighting scale a bit and bake with lightmass. That should give you result more or less resembling first reference photo. Then, commit to particular color scheme/mood you like and expand from there. Tweak lighting, add…
In addition to Poop's...if you do the research and have a go at it yourself then you might as well spend half a year or so churning out some quality props, scenes etc instead of several years at school. One good thing about going to school I guess would be mainly the chance for networking but so is everywhere else.
🌟 New year, new update. Happy New Year! During this past month, I have temporarily set aside materials and focused on perfecting the blocking and completing all the props for the environment. Currently, all the map props are done (except for the vegetation), but my intention is to add some unique ones or from other maps to…
What type of job? Do you want to be an Environment Artist, or do you want to be strictly a prop/asset artist? It would also help if we could see your current work, as Chris said. In general I think it's probably better to show you can do more than just props, but if your props are amazing, and you know you just want to do…
City Kit Link - https://www.unrealengine.com/marketplace/en-US/product/urban-city-shops-modular-asset-kit-lighting-day-sunset-x2-night-rain This city mega-pack kit allows you to create an optimised urban city with a range of shops and office buildings made for UE4 and it's been tested in UE5. As seen in the images (and…
I'm running Maya 2009 on Windows 7. I used to be able to drag and drop scenes and files from explorer into the maya window without problem, particularly multiple .obj files. Since installing win7 I just get a 'no' icon when trying to do this. Anyone encounter this and/or have a fix?
Hi guys, So the past month or so I have been attempting take my attempt in creating Game Art Props/Environment with an intent to create a portfolio to either get myself into a small studio or modding team. Here's a quick backstory, so you can gauge me/mywork: - self-taught on/off since at least a year ago - realised I…
Started with creating some modular props for my scene. Trying to keep them all in the same style. Changed the lighting a little bit as well, I added a Directional Light to boost the global brightness and give the scene a fancy illumination angle. Level update: Can't wait to animate the ventilation turbine and have some…
hi, I want to know what the workflow you guys dealing with texel density in this room I have many props. my question is what the best way to make all equal in texel density so I don't find the chair texture resolution higher than the table. is it about : - decide the texture per meter let say I decide to be 512px per 1…
Oh boy , I'm really humbled by all the Feedback ! Thanks for dropping by! I've Been a 2D artist for quiet a while now. I've also some game dev experience. . I've been Artdirect0r and only 2D guy on this game: https://www.youtube.com/watch?v=DncYk8zIh8g so I have extensive experience in tiling and painting. But I always…