Looks much better! I understand that she is going to be in a different style than the reference but I think that you still have a lot of places to improve her overall appeal. Check those articles: https://bonytobombshell.com/bombshell-aesthetics-building-attractive-female-body-imaginable/…
@Alex I was using an enviornment probe with box projection but I had its dimensions all wrong. Still not sure if I have them right,, is the box supposed to fit the room or half the size of the room like some people are saying on crydev. @Kenny I think most of us are using one texture sheet for multiple objects of the same…
[ QUOTE ] GC more "capable" than the PS2? dude where are you getting this info from cause its dead wrong. [/ QUOTE ] GC CPU: 405 MHz PS2 CPU: 300 MHz GC total RAM: 42 MB PS2 total RAM: 38 MB GC mem bandwidth: 3.2 GB/sec PS2 mem bandwidth: 3.2 GB/sec GC texture pipelines: 8 PS2 texture pipelines: 1 GC Pixel Fill Rate (no…
The part where the iris transitions to the pupil is indented in my high poly source, and the iris is more flat than the cornea is. Maybe I should push it further. Either way, my intention wasn't to impress you with a perfect eye but rather to share the shader. You go make something nice with it :P JordanW> I actually…
Hi guys, been a while! Here's the reel that has kept me pretty damn busy for the past few months. Most of these characters I have posted separately here before but I still think its worth showing the whole presentation plus I finally managed to get my website finished so in order to start looking for jobs I suppose doing a…
OZCentral Entertainment is currently hiring several Artists for a project that is set to begin in late August. It is a 3d Cel-Shaded, feature length Anime. Positions Available 4 x 3d Artists We prefer knowledge of 3dsmax or Lightwave, and Artists must be able to model and texture both characters and environments. Time will…
Greetings Polycount community, name's Supaclueless and i've been lurking in the forums for quite some time but this is my first post here so forgive meh on certain mistakes :poly121: This is the first time i've ever completely modeled from high 2 low, baked, and textured a object.....i started learning 3ds at around June…
I've run into that error a few times. I haven't changed how I rig and sometimes it pops up and sometimes it doesn't. Drives me bonkers because I haven't figured out what causes it or a solid fix for it. There are times that I'll redo that part of the rig, test it and get no errors then days later they are back. Here are…
Hehe yeah Hex there is a face there :P The reason why it is white is because this is the way Maya's high quality rendering handles double faces - it somehow adds their values which i find very handy when checking and cleaning up meshes. And btw the selection bahaving oddily was not a consequence of the double face thing.…
Not very technical, but a general ask as I've been trying to battle this for a few months now and it's only just starting to frustrate me. I'm not sure if anyone else is having this issue but when working with anything other than a female character I cannot find any patterns on the internet for anything, only t shirts and…