I just released my first DVD in a series of 3 DVD's. My DVDs are focused at game development and not "Become a Pro at Z-Brush" or "Become the best Programmer", I'm strictly focusing on the task at hand: make actual games. Nobody else is doing this and nobody seems to want to teach to complete a full awesome game, instead…
Hi, Would you like to join our game jam team and make a game in 48 hours? January 23 - 25, 2015. We have lots of room, 250 PCs in our labs, Pizza on tap and access 24/7. http://globalgamejam.org/2015/jam-sites/university-hertfordshire International help welcome, I will post up here on Friday night once we have heard the…
SOoooOOOooo Google Stadia has been released. Is it just me that's finding the release very underwhelming or am I missing an amazing action plan. I would love to have a Stadia but I can not see any original content on the console. I think Stadia desperately needs an original catalog of games. I don't understand why Google…
Is it necessary to be immature? No, not at all. You should know how far you can go like always in life and not act like a teenager. Just be normal. Still to most talking about games, cartoons, comics and stuff like that - basically being a bit nerdy is regarded immature in most other places. Me personally, not having kids…
Right, most of the time what we're talking about is a trivial amount of verts that need to be added to sort out projection issues. Maybe something like 100-200 verts on a complex asset, which on todays hardware is a non-issue. There seems to be this mentality in the industry that all models must be obsessively optimized…
the renaming to technical talk is a good idea indeed, cause the forum was always the place for exactly that, and although imo it was kinda clear (even more if you look in its threads before you post), technical talk is easier to get. While I am more coder-oriented these days, I think polycount should not give up its root…
Now I'm not interested in raining on your parade, since you were actually paid overtime, and you clearly had a good work ethic opposed to that lazyass. But I do see a problem... not something really wrong with what you did, but how our wonderful management these days could see it: Management - "Hey that guy there works…
The mound in the diorama looks a bit tall, seems weird to drive up it unless it was a ridgeline that was unavoidable. Textures are nice, I like the weathering but I think some edge scratches (red) are too uniformy "thick" along the entire edge which breaks the realism. The ration box on the turret (blue) looks like cast…
I think to post WIP the Technical Talk or WAYWO is already a good place but for posting finished VFX/TechArt it's a bit hard find a place. Because I'd expect that finished stuff should only go into "Showcase"-Sections....hm....or would you say that the Thread should just to into "Technical Talk" with a name like…
About The Studio: 2 Old Men Studios is a passionate team that is always looking to bring in quality new talent. Despite the studios name there are far more than 2 members and none of us would class ourselves as old. We are however a studio, so we at least tick one of the boxes of our name. The goal of 2 Old Men Studios…