What modeling application do you use? Any 3d app available. Prefer Cinema 4D or 3ds Max What pluses and minuses does it have? Price Why would you suggest it for a beginner? Cinema 4D is very easy to learn and the user interface is completely customizable and easy. How easy it is for a beginner to learn? Does it have a big…
Reach Studios is Looking for Artists and Programmers Hi everyone, it's Adrian from Reach Studios here and we're looking for a number of talented people to come and work on our unannounced RPG project for next-generation systems. Reach Studios is a fresh studio based in Sydney, Australia with talented, industry-experienced…
So in regards to working freelance I would first and foremost say your portfolio is EVERYTHING!!! or 99% of it. I tried to do freelance a few years ago and failed hard, barely any income, crappy clients trying to underpay me massively. That was because my work was not good enough to attract better clients. I then tried…
A few things... 1) The outer spline is a bit messy, some of the outer teeth on the sprocket have double verts which is going to cause problems. 2) You need a plan for the edges connecting the two pieces together. 3) Centering the pivot point should help you align, rotate and duplicate pieces so they are mathematically…
"The dark-veiled silhouette, that solitary form patrolling without visible strain or vainglory, a demented dreamland of fearful potential. Kathryn Hulme A sword for a samurai, or a tutu for a ballerina, are typical shapes with distinguishing features with no detail necessary. Such striking iconic shapes allow for a…
More and more Environment Art has started to develop a number of sub-categories.
Different studios break it up in different ways, but here are some of
the roles that fall under Environment Art. Prop Artist – Pretty self
explanatory. Model and usually texture prop objects. This is one of
the easiest jobs for studios to…
considering my goal was to help you learn how to look at reference and grow to be a more skilled modeler.. yes you are right i seem to have completely failed. i'm sorry you dont like the way i present my help, and god forbid you ever get a job where your art dir comes over and says "nah this is terrible make it better"…
A project I made for my thesis a while ago that I ported to 5.3. I used the original 1831 drawings to model it in blender, I filled the gaps with theaters of the same period and style, made the textures in substance designer and the rest in unreal engine 4.20 if I recall correctly. The lighting is baked in because I tried…
@fmnoor Just to clarify, I work in Lighting which is partly why I am writing up this & researching. I do not think I am necessarily undermining the lighting role, as in the past it has generally been a case of arbitrary numbers & colours to create the desired look. This no longer works in modern day pipelines, hence the…
it works ok only in rare cases where photo resembles heigh info . Something taken at overcast sky and more or less color even . In all other cases such normal maps look awful when light angles are sharp to surface . Adobe Sampler have AI that could try to guess height info but it works more or less fine for those cloudy…