Hey Talon, I can definitely help you out but before I hand you code did you look at listing 1 in the paper that is referenced from the blog post? When using the derivative map variant you simply replace the dBs and dBt in listing 1 with the code from the blog post -->…
slightly beyond the scope of the discussion.... @ codies they had very impressive power lines in Colin McRae (though might have been f1 memory is a bit hazy :) ) , IIRC it was done as antialiased curves drawn as postprocessing effect.... It had the benefit of a nice smooth line with no vert corners and none of the…
A few things I'm noticing: You're going to want to use a Texture Coordinates node to be able to set your noises/textures mapping separately. I see you're inputting a vector in a Color Mix, but the output is going into the 'Scale'. You can tell by the yellow-to-grey cable that there's conversion going on, and in this case…
Saidin: Fyi the vanishing points of objects aren't always the exact same unless you are doing an orthographic projection, or they are all in the same plane and at the same orientation. So the vanishing points of the road and the chair should generally line up, but everything else is pretty well on its own. Indian Boy:…
Outside of some very specific scenearios when a studio lets their 3d artists design their own gear sets or items, such 2d skills are not so much listed as a requirement for the expected day to day tasks (besides maybe paintovers, as stated above) but rather as a clue that such skills will play a part and potentially tip…
@harry I was originally going to do high poly as well, but I might just end up doing a nice texture and not worrying about the normal map. I haven't decided yet :) @cholden I hadn't seen that, awesome link man. I just bought Warhammer online today to check out the models, but it hasn't finished updating yet -_- I can't…
I don't think you can out of the box but with a little scripting you can create two macro's that can be hotkey'ed. I'm not sure how comfortable you are with maxscript so let me know if this seems like a bunch of gobbledygook.macroScript SoftSelFalloffPlusCategory:"MyTools"toolTip:"Soft Sel Falloff…
thanks for checking in vig :) I have no idea why,but this is teh actual code. It somehow changes when i put code tags :/ PIC_Front = selectBitmap caption: "Select Front Image" TEX_Front = PIC_Front X = TEX_Front.height Y = TEX_Front.width F= plane length:X width:Y isSelected:false lengthsegs:1 widthsegs:1…
Ok I figured this would be a good place to share this since I know many of you like to find good hosts and save money as well so here is the info. I setup a special discount / promo code at Dreamhost just for polycounters. It will save you over 82 bucks off the L1 (yearly) hosting plan. This is for the same package I have.…
Made it through the bulk of those and it let me get to the next errors, (wish we had a spoiler option? cuz here comes a wall of text ) an example reads like this: Starting object 105 (sea_jap_eastern_tohoku_sea) ERROR: found region sea_jap_eastern_tohoku_sea with 4 edges, must have at least 6. First edge is: AT VERT:…