Then there would be no point at setting properties on a parent layer ? IMO : A layer should be renderable if it is renderable itself and its parent is renderable aswell. A layer should not be renderable if it is renderable itself and its parent is not renderable. It seems to me it's the less confusing way, but i don't see…
Low-poly 3D model of the C-More red dot sight. The model was made in blender and textured in substance painter. Marmoset toolbag 4 was used to render the turntable. CGTrader: https://www.cgtrader.com/products/barska-red-dot-sight Sketchfab:…
Hey guys 1 = is the render in mental ray 2 = The saved file in Photoshop Why is the saved file a ton lighter than the render? it is the same for jpeg,png you name it :/
Can anyone recommend a good tutorial on rendering normal maps in Maya? By that I mean in mental ray or vray or any sexy renderer. Tired of printscreen. Cheers T
Hey, just wondering... is the website really rendering or is it just a downed site with a leftover "rendering in progress" error? lol I know the forums are still workin but where did all the cool models go?
I used mental ray. this is my scene . I dont understand when render to texture, my texture Complate Map is Black . this is texture when render complated :
Does anybody know why these 3 Tribesman are rendering with the outline of their Mask/Head? I reapplied the textures, rendered it in Mental ray and Maya Software, and I'm not sure what else to do honestly.
Hi everyone, I think i managed to solve it. Apparently, I needed to "Warm Up" the renders. I'm rendering still frames and the first frame usually has artifacting issues. I solved my issue by rendering 8 frames and then choosing the last one. The artifacting would have disappeared by then. I think this page is relevant.…
I'm using the blended normals hack to fake SSS on my human model. This renders very quickly on the Maya Hardware renderer. However, there is an object that attaches itself to the body model that needs to be rendered using mental ray in order to generate shadows. I'd like to combine the two so I can speed up my render times…
Hi! So,help me to solve a problem,please. I do render in corona 8.0, but I have trouble. Distortions appear on the model. There is no any problem in substance painter and marmoset.May be something wrong with material ajustments?(sreen with material is added).