Hi all,I have a model (Blender) that ultimately needs to be inserted into a couple of backgrounds. The model is of an aircraft - I will need to insert into a sky background (in flight) as well as sitting on a tarmac.The insertion into the sky won't be that hard, I don't think, but trying to match the angle of the plane…
I'm trying to render an image of a texture I imported from Substance Designer. In the viewport the texture looks perfectly fine, but as soon as I render an image or a video the texture in those renders is faded and has lost a lot of its glossiness. I've tried playing around with the render settings, but so far nothing has…
Yep go Start > Programs > Autodesk > BackBurner and launch: - Manger: This handles sending jobs to the servers - Server: This renders jobs, if you have more machines you can install max (doesn't need to be reg'ed) and launch server it will connect to manager and receive jobs. - Monitor: This is the GUI que manager. When…
Hello Polycount, just joined in to ask a question. I'm playing around in doing a 2D ISO engine, and for some clever effects and game logic, I would need to know the "height" of each pixel in my rendered bitmaps. The height would just be the z coordinate it represents in the real model. I've been trying out the Bake To…
ages ago I used to use Kerkythea cause I was learning stuff on sketchup and it actually landed me a part time job doing renderings for some interior design people who knew less than me about 3d stuff. I've been using Blender for the last few years, but I really dislike Cycles render and I would like to start using a piece…
I'm having a rendering issue that's causing all kinds of delays. I need to render with mental ray and since I'm bring the renders into photoshop I turn premultiply off. But, I'm getting weird issues now with the edges of objects with alpha channels. Even when I disconnect the transparency from the material the alpha…
Hi everyone, This is my first time posting here so sorry in advance if I've got this in the wrong spot or am doubling up a question that has already been asked. I'm just looking for some advice regarding Vray render times and also a question about materials. The above image is one of my first Vray renders and as you can…
Hi. This is sss render pass from vray. And i have a bugs here. Can someone explain me why this black lines is appear? I have little experience with render. Actually this is my first. And another question is, can someone guide me how to render just only sss? Because render is too long. I use Maya and vray 3.05. Thanks.
is it possible to tell the renderer in 3dsmax to zoom a camera or use the current viewport to zoom in to render the scene at just the right size to allow all of the object to fit in the renderfield's aspect ratio? for example lets say you have a box and you know the aspect ratio of the box and set your render aspect ratio…
Got a problem where what i am rendering in Max isn't how my images are being saved. If i copy it to photoshop and then save it comes out as shown in the render window. There are no render effects set up or anything like that its just a basic scanline render. I did have a brightness/contrast render effect set up on another…