I'd also add an old school trick that (unfortunately) still comes in handy every now and then: Export your mesh as an .obj and import it right back in. Because .obj is such a simple format it's a great way to strip any weird history or node information from the mesh. The only limitation to watch out for is that .obj…
just edit your first post inm advanced mode ;) nice shader work about your texture coordinates, why do you split up the tex coordinates in R and G? you could easily just multiply the texcoords with the appendvector of 2 inputs, dunno if it saves instructions but its only 5 nodes as compared to your 7 and does exactly the…
very nice, now comes the hard part, figuring out which brand of logic the game designers used to make it fold up into its carrying mode :P i tried to take this gun apart once and see if i could make it physicaly possible to fold it up like it does in the game without intersecting etc. conclusion, it cannot be done without…
I got your DJ hero right here [ame] http://www.youtube.com/watch?v=gHyIdnr7D6k[/ame] Seriously. The software even comes with a beginner mode that can autobeatmatch for you if you don't have the chops to do it yourself. Further info then there are These for further investment, all you need is a proper turntable and the torq…
I have the same mindset... if I get one, cool... if I don't, bah, no biggy. If I decide to try. The price is definitely worth it. The stuff the premium package comes with, can be purchased and still be less than the full premium price. And that is considering full retail. The hdd is just a basic laptop hdd. I just don't…
Edit: Updated service packs. When I open my Maya file I get an error message followed by a blank scene. Can't see anything in the outliner. Anyone know the problem? file -f -new; // Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/startup/rememberViewportSettings.mel line 29: Active stereo does not work with Aero…
Project Name: Empiresmod. Brief Description: Empires has been in production for over 4 years, it started out as a modification for BF1942 and was later moved to the Source engine (Half-life, TF2) In short Empiresmod is a RTS/FPS hybrid. The game features 2 teams fighting each other on the battlefield. One player on both…
That, or the other type of decals: those on a secondary uv channel, blending in another texture/material. So essentially what Eric said, with the main difference being: vertex-blending usually comes with a noise to deform the blending mask (to combat the obvious vertex gradients and add a bit natural more detail).
General feedback. No UV/ textures were applied to anything it's just in program polypaint and BPR rendering. I don't need feedback on rendering, just sculpting. Points of interest.. I didn't need to apply texturing it is just a reference a comic book character. I didn't need to go into insane detail mode. Yes I am capable…
The "tangent" is vertex data. The "tangent space" is the basis formed by the normal, tangent, and bitangent vectors in which the normal map can pretend to always be pointing towards +Z. MikkTSpace is an algorithm that calculates a pretty good, standardized tangent space basis in a particular way, completely independent of…