Looking nice so far. The biggest thing that jumps out to me is that your not using the same shape language that was meticulously designed in the schematic view (the exaggerated angles of the buildings, doors, windows, shutters etc.) I would also say that everything looks/feels a bit soft or lacking definition...maybe from…
Hey, Recently I've been adding stuff to my unreal marketplace, and though I'm making a decent amount of sales I wanted to know what people would expect to be included in each pack. Currently I'm working on uploading various stylized assets to my store ranging from weapons, grenades, props etc which offers enough variation…