dan, you are lol. whatever dude. I've been waiting for this game for a long ass time.. figures it comes out RIGHT before I leave for vacation tomorrow.. so I'm gonna hold off until I get back (in a month ;_;) good to see everyone's impressions so far, it sounds stellar. I honestly think I'm most excited for Spec Ops mode…
Yuck, code blocks do indeed seem to be borked. Only way I got it to work: * Toggle HTML view * Paste your code * Disable HTML view * Select code * Format > Code That's certainly not optimal. I'll dig further. float $CBVal = `getAttr ($operation[1] + ".fraction")`;
floatSliderGrp -label "Corner Bevel " -field true…
Lets be honest, a simple work not requiring new ideas, anything you can just learn, not invent but really just learn how to execute is at risk . But if you look deeper into this it's been that way before too . Lots of artists jobs had been eliminated not by Ai but just internet and other fellow artists easily available…
We are no longer accepting applications for this job. Thanks for the overwhelming interest in joining our team! _____________________________________________ We’re an experienced team who are having a lot of fun working on our upcoming indie game, Luma Island. https://store.steampowered.com/app/2408820/Luma_Island We are…
They have a massive track record (hoho). They have a huge talent base, and know what's good judging by their work. They've worked on the biggest games out there as artists. There are engines out there so artist friendly they'll never need to code a single line, just use some scripts. And you think they are going to try and…
actually i am basically a 3d artist, i don't know much about scripting. for the past month, i have been struggling to simply put a playable pawn into udk..is there anyone who could write the code for me? or if it is not possible, is there anyway to do it with kismet? any kind of node that i could use to disable it?...…
Hey Ben, that should still be there I think. it's the checkbox "opaque reflections" in the reflection tab. It toggles whether opacity affects reflections and i think specular. It's basically a switch for masking or glass like behavior. I'm not too sure where it is Maya ( it should have it though ) since I have honestly not…
Hello there! I'm having a issue where you try to load up Quixel Suite (x86 or original version) that a error message comes up saying "Failed to Construct Reference" with other things. Even when the program decides to load up and give me the menu screen, every action and even hovering my mouse over the program will give me…
cool thing to know. cheers mate. i use hardeges in my low poly stuff all the time, and id never heard any beef about using them. also if thats the case, what happens with hard edges that fade to soft edges, in max i have to assign three shading groups. does this still just split the mesh along the edge and re-assign 1…
Hey everyone, I’m the creator and director of an early-stage dark fantasy rpg currently looking for a concept artist to establish visual tone for our vertical slice. About the Project: * Working title: “Eternal Night” * Dark fantasy action RPG * Heavy focus on tone, atmosphere, embodied combat, and deep narrative *…