Hello all, after a loong break from modelling (coding 3d engine) found some time again I am not that good in 2d texturing so trying to do most with polys Today's work (before there was extensive image research) started from a box. after 4 hours: and another 3: next comes more tweaking with the smoothing and some more…
Hey guys, I was trying to invert a channel of a normal map by shader code in UDK. So I used the OneMinus node in UDK and I was confused with the middle grey tones ending up being a different shade of grey after inverted. What am I doing wrong here? I was expecting a mid grey color to have no change when being "inverted"…
What Are You Working On? afisher almighty_gir ceebee Dan! DavidBrumbley dralex789 Fieldscarecrow fightpunch Hazardous Intervain JordanW mcneal_e MM mr_ace murph nukes Rayph ScoobyDoofus Scythe senatorgreaves Stephanie Stinger88 tacit math TerraBite ysalex Threads To Check Out Majestic-12 Released (Polycount Discount Code)…
Had to come up with a new site in a hurry, and had a friend do the coding of my Photoshop concepts. Apparently I lost out on three jobs because I had no web site. So, this is why I have one now. Please take a look. Don't hit the Demo Reel too much as it will kill my bandwidth, but feelfree to poke around and comment.…
Hello! We are a budding indie game studio looking for an animator/character artist to build a complete model of a dog for us for our upcoming game! The dog should be able to express a variety of different emotions and have a diverse set of animations for various actions. We are looking for a low poly/cartoon/cel-shaded…
slightly beyond the scope of the discussion.... @ codies they had very impressive power lines in Colin McRae (though might have been f1 memory is a bit hazy :) ) , IIRC it was done as antialiased curves drawn as postprocessing effect.... It had the benefit of a nice smooth line with no vert corners and none of the…
Indeed, it would be more efficient to use the "switch" mode of the blend node to choose either input, instead of using the "copy" mode and zero/full opacity. If you need to choose between more than two inputs, you can use the "multi switch" nodes from the library.
Our growing New Orleans studio is looking for a motivated and skilled Technical Director to lead a team of wonderfully talented and hard-working programmers. Our Technical Director will manage, train and lead our team of top video game industry talent to create new next generation mobile video games as well as maintain…
Hello everyone, long time user here (Runner), here to bring you some good news :) Amplify Texture is the leading solution for virtual texturing in Unity and the only one ready for commercial and reliable use.Used in several projects, such as HARDWARE-Shipbreakers and RedFrame. Our virtual texturing, aka mega-texture,…
^^I have to say, I think adding some warm colours Is high on my thoughts for this project right now. After a week long headache, I can finally get back to this again. Toyed with the idea of whiter lighting, but it just didn't look right, the light blue tone really helps with the feel of the environment. The AI core has…