Did a rough paint over, and quick model for you, take it with a grain of salt becasue i am still learning as well. Things to note are trying to get those volumes i highlighted, the really important one i belive is the green colour 'node" area. Another important area is teh corners of the clips, really try to tuck the…
So beside the little hiccup with Decals, I am also having a little issue with Mesh Painting as well. I got the Material set up and it works pretty well but there is a slight issue. The texture I have plugged into input B on my Lerp remains in some areas, its definitely being caused by the cloud texture I have but I don't…
I feel your pain. Painter is a non-stop puzzles maker . In my experience it's some baked random poly-group id colors or mismatching AO that is included in your masking or gazillion other reasons you may waste a day trying to figure out. It's exactly why I prefer Substance Designer even for 3d objects texturing. At least…
UPDATE I added a link to my 3Ds Max > Doom 3 Modding nodes and a link to a reddit discussion about the article. MightyPea Thanks for your reply! Oh, the effect video you posted is sick! Like it very much...why didn't we see something like this in some games...hm maybe becuause there aren't that much space games...but looks…
Access Violation on AMD again. Note; haven't been able to get Marmoset to work for long enough to actually see maps on the model. Have tried updating drivers. (8.911.0.0) Have tried updating Marmoset. (Current version 1.05) I do have a strange issue where Catalyst control centre always crashes, including on boot. Hasn't…
First of all, thanks for taking the time to post here at Polycount. With all due respect, I hate the ribbon in AutoCAD and in 3ds Max. I don't see how it's any better than a standard menu bar. It comes across as very gimmicky. If it was similar to InDesign and Photoshop, where only the tool you select jumps out, it would…
Hey Kodde, Sorry for the lack of a reply. I had a hiatus on 3D work, but i decided to get back in to it and decided to try and get the shader working so i went back in to try and recreate the error i was getting. Unfortunately I'm having a new error, not sure what has changed to completely screw it up but i have installed…
Because Maya never needs simple scripts for basic tasks. :) Anyway, here's a couple of scripts for you: Combining --SCRIPT TO COMBINE ALL SELECTED MESH OBJECTS
( local proceed,Objs,firstObj --GET THE SELECTION AS ARRAY Objs = getcurrentSelection() --TEST ALL THE OBJS FOR VALIDITY proceed = true for obj in Objs do ( if not…
Fogmann: no sadly. I wanted the art of rigging vol1 but it was sold out, so I picked up Inspired 3d Advanced Rigging and Deformations. Thanks for the tips. I do experiment and try new things, but sometimes there are things I don't even know exist to experiment with. (like one time when writing javascript I didn't know I…
Hey there, I am following this awesome tut showing how to use tiled terrain in Unreal, it's working great except for the material part. The instruction states to: [...] Create a Landscape Layer Weight node for each weightmap you exported from World Machine. [...] Connect the output of the layer you want on the bottom to…