I've finally managed to get it done and make some shots so that I could post it already. Created in Blender, textured in Substance Painter, baking and render in Marmoset. I wanted to make a portfolio piece and also practice my hard surface and texturing skills. If you want to see more detail, you can check out this…
Hey guys, Just a small script i created for Maya. Maybe someone else will find it useful. Enjoy. Description: This script is similar to the regular "Combine" command for polygon objects, but it keeps the last selected objects transform node. Thereby you get to keep your object name, transform values, any keyframes on the…
Hi guys. I've been adding some procedural scatter nodes to my 3Gen plug-in for Autodesk Maya. What do You think? Any feedback would be appreciated. Youtube demo: https://www.youtube.com/watch?v=sb89nHNzOJw&t=129s&ab_channel=NemanjaStojanovic
when using "UISliderFloat->onChange" how can i get the slider instance inside of that callable? def changeit(): #hiw to get the slider? myslider = mset.UISliderFloat() myslider.onChange = changeit ------ or is it even possible to use parameter within that callable?
Hello guys! I'm studying scripting and created this script to automate the creation of IK/FK system. Feel free to download, use and modify Any feedback are welcome https://vimeo.com/312859173 Download here: https://gum.co/hPwNk
Figured I'd show this off, finally finished it after randomly stumbling upon Pedro's revolver on google and getting inspired by his renders.A nd other than the tape, I am quite happy with how it turned out! C&C is still welcome :)
Hi guys, I was making a script that´d delete components replicating Max's behaviour, like when you hit delete on a vertex\edge, it´ll convert that selection to face mode and then delete it. <div>cmds.select(cmds.polyListComponentConversion(tf = True)) </div><div>faces = cmds.filterExpand(sm=34) </div><div>if…