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combineAndPreserveTransform Maya Python script

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kodde polycounter lvl 20
Hey guys,

Just a small script i created for Maya. Maybe someone else will find it useful. Enjoy.

Description:
This script is similar to the regular "Combine" command for polygon objects, but it keeps the last selected objects transform node. Thereby you get to keep your object name, transform values, any keyframes on the transform node, etc.

You can get the script here: http://kostas.se/files/combineAndPreserveTransform_1.0.rar

https://www.youtube.com/watch?v=aLn6FfO7Kbw

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