Here is a set of 93 Professional Ornament with Blender Tutorials + 3D Models and 290 min perfect tutorials from scratch. Ornament details are always time-consuming or challenging when detailing scenes or objects. But now, we create a brush ornament Speed up your workflow with this pack and do your work faster with better…
after replying here people asked me if they could have that script with the spinner that lets me smooth surfaces without the usual hassle in 3dsmax. The picture I posted back then was: http://www.renderhjs.net/bbs/polycount/tips/quarantine_map_smoothing_groups.gif its a common task for me fixing the smoothing groups of…
We are
training software developers and are looking for a skilled hard surface modeler. The job
will be to create 3D realistic industrial warehouse props. Skills and
requirements: - Strong
knowledge of hard surface modeling, 1 year of experience of working in 3D field - Good high
and low poly modeling skills - An
ability…
We are training software developers and are looking for a skilled hard surface modeler. The job will be to create 3D realistic industrial warehouse props. Skills and requirements: - Strong knowledge of hard surface modeling, 1 year of experience of working in 3D field - Good high and low poly modeling skills - An ability…
I know only Blender and this is a huge problem for me that stops me from applying to any company. Why does it matter which software I use for modeling? Mesh and textures are interchangeable between programs. I get why it might be required to know Substance Painter/Designer, because when I make a material, then I can share…
Hello,I really love the bard followers and decided to make 3d models of one of them. Based on original concept by Chris Campbell https://www.artstation.com/artwork/lRKqxz. Would love any feedback, the major concerns I have is the right hand and how it can combine with the arm to be more smooth and how to make this model…
Yeah but what's the point of modelling the whole thing in highpoly, bended and all, when all you need is one lowpoly cable in the specs of your project ? (most of it could be done with no highpoly modelling whatsoever thanks to smart texture sharing aso) You just make that one clean ingame prop using whatever means…
Booo hiss... (throws popcorn) that image is full of bad info. Not only does it offer bad info about the use of ngons, but it doesn't even define ngon correctly. That makes artists look stupid. That is a pentagon not a ngon, unless you're retarded and can't recognize a 5 sided polygon. There are specific names for polygons…
Hi everyone, directly to the point Backgroud: I had applied at various studios all abroad. Today got a reply for one from the studio of India. They asked for a test, which is a military vehicle. After 10 days, I'll have to pass them the model and texture(D+S+N)(2048X2048) not just snap. I've never passed a model for test…
I need a player character modeled, rigged, and animated for
an upcoming sequel to SUPER CRICKET 2. The original game had mostly programmer
art and I’m looking for a reusable low-poly model that follows the concept art
direction here: I prefer artists who can complete the entire process from
modelling through to rigging and…