Sorry for the long rant, but I need some situational career advice. Long story short, I started learning 3D art full-time 2.5 years ago, compiled a decent portfolio and felt ready so I moved across the country to Los Angeles in the Fall of last year to "chase the dream" and finally, after 3-4 months of non-stop job…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Lead Modelers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
The mech im currently working on, i tried to post update weekly, Striker Zero by Hyung Woo Kim https://polycount.com/discussion/235951/striker-zero-wip#latest
Hello, guys! Hope you're all doing well in the new year. I'm facing some issues and confusion in the past 2-3 months, not knowing exactly where my place should be. Here's a little about me for context: I spent the last 4 years working as an environment artist & technical artist in a video game studio. Everything well and…
I don't know why there is so much hate for Maya, the only thing that i don't like is the rental plan because a perpetual is always better if priced fairly and if you are doing freelance works every month but Maya LT is not expensive at all. It is priced at 311 € for 1 year that means 26 € per month or 36 € for one month if…
This is intriguing to me. Being self-taught myself, I tend to have a negative reaction to schools offering such courses but I cannot out-right say that all schools are a waste of time & money. Even when I visited the local AI a few years ago to talk to students I couldn't help but feel it was just as much their fault for…
alrighty. I decided to break out the "insane graph editing stuff" after all since nothing else was working. I created a control mesh which was basically a flattened cylinder but with the normals preserved (so a flat plane with a round normal surface) I baked normals on to this control mesh from a flat plane, so in max the…
Sure I was referring to the UVs of the latest character: Some borders seem almost aligned with the pixel raster, but not quite, many others seems more relaxed (didn't mark all islands in question, but hopefully it's clear. I find tube-like/ cylindrical shapes and strips are very fitting for this). Perhaps it comes across…
Maya is not without its heaping helping of bugs. Your experience will also depend largely on which version of Maya you are using. I find 2013 to be the most stable, least buggy version so far, although I haven't really given the newer versions much of a chance since the service packs have been added (though I am growing…
Hello everyone, apologies upfront as I lack the programming knowledge to understand the problem I am having. I have been trying to utilize Thinkbox Sequoia Meshing, the program comes with 3ds integration maxscript for loading Seq. .xmesh into 3ds. Code on GITHUB: They have provided a .ms file which I have loaded and run.…