whats the location of your Substance Automation toolkit install? and have you made sure that the path definitions outlined in the instructions are set correctly? specifically the toolkitDir path. if thats all correct, then next you could try run an alpha through the mutator manually. Do so by replacing the brackets in this…
Hats off Lee, the graphics look great, I like the unique color palette you guys got going. The only thing that bothers me about the graphics in this game are the faces on the characters, they seem to lack "soul" like in Star Wars Galaxies. Characters were too thin and lacked personality. I've actually never been a fan of…
Take the modified panel. move it so that it is centered on 0,0,0. Freeze Transforms. Rotate it how you want it where it only needs to rotate on a single axis such like for one panel centered on the front view. Move the pivot point to the bottom corner via vert snap, then snap that corner to the matching corner of the bland…
I always though that every node in Designer could be disassembled deep upto atomic nodes or basic math and functions inside pixel processors. But some like Flood fill had never let me figure out how they really work whatever time I wasted . I want to make a few basic quick working sbsars for Photoshop with nodes like AO,…
Do you know situations like this? I do and i asked myself: is this just a human characteristic do not have long sight. I guess the answer is YES. :D Do you know "workflows" which feels like walking through slime where you have to click 20 buttons or press 10 keys to reach a hidden debug menu to test something - over and…
I've further refined the forms and added the hard surface parts modelled in maya. I think It's time to move on to the next stage, it would be better to add more details in texturing. I'm not really sure how to make those lines and panel designs on the skin, I'm trying to find the way artists made these on actual game…
Senior Artist REALTIME WORLDS Creators of the No. 1 hit game Crackdown and the eagerly awaited APB are looking for a talented Senior Artist to work on our ground-breaking new unannounced project. This role represents a great opportunity for an exceptional and versatile artist to join our hugely experienced core art team…
Hm, if you're wanting cavity for scratches per materials there's two possible approaches. If you can use a material preset, like plain edge or something, and have that apply by edges (Which I assume uses the cavity) then you're set. If that doesn't work you could manually add scratches per-material by using the custom…
*Image Heavy!* Hello Hello, been a busy week :D but I have some more stuff to show! Been adding some more Horror related stuff :D the game is coming along great we are slowly piecing things together. Josh Bonser who's been working with me on the project has been focusing on sound and setting up the game mechanics. It's a…
Hey everyone! Thank you for the positive feedback, it's very encouraging Nina I. Thank you! I love seeing fellow artists texture flats too, so I'm more than happy to share my own :) Thegodzero Thanks man! You can steal my layout any day :D ! Seriously, I'm gonna share my blogger setup for it below. It's nothing special,…