Hi I have a problem with this shader , seams appear where the texture is mirroring and vertex paint is used and I don't know why. Thanks //float4x4 wvp : WorldViewProjection < string UIWidget = "None"; >; texture diff_in:DiffuseMap < string UIName = "Diffuse"; int Texcoord = 0; int MapChannel = 1; >; int texcoord1 :…
You’re a clinical psychologist in a crumbling Eastern European port city. Your job? Listen. Diagnose. Help. Your problem? One by one, your patients are getting caught up in a series of murders. Some will lie to you. Some will beg you for help. Some won’t make it to their next session. And the deeper you dig, the more you…
I got 2 new screen some time ago, and i have been using both of them with the color temperature set to ''cool'', just because i liked how things looked, but i made some tests today and i discovered that the color yellow only exists in context when using the ''cool'' preset, so i guess that the recommended mode should be as…
As he aims down the rifle, he can see her
clearly without anyone or anything in his way. He carefully rests it on the
iron balustrade steadying it for its great appearance. He looks down the rifle
again to see if she is ready yet. There she is, on the other side of one of
Piltover’s unnatural canyons of concrete and steel,…
@TheoryBox MMO Mice are super cool. The naga felt a bit heavy for long hours but the dream of having a ton of macros and hotkeys at the right hand sounds awesome. I jump around a lot of software and unfortunately it doesn't seem to be comfortably supported in most software that I spend a lot of time in :/ .
Hey Polycount! Here's one of the projects I've been working on! I'm gonna try to keep this updated regularly! Its based off the concept 'Lost and Found', by Daniel Percy https://www.artstation.com/artwork/4bLVG1 Unfortunately I already started this project mid way through January, but there's still a lot of work to be done…
So I'm looking for a company logo and am in the position of being shown lots of designs by different designers. I'm a programmer, not an artist, and trying to figure out why I do or don't like a certain design, or what I think might make it look better, is almost impossible! I now understand what you artists are on when…
cold constructs It's extremely difficult to build this thing up while having a day job and social life plus side projects (which includes a HL2 mod and that StarCraft fan-made CG film, among other things). So if anyone would be so kind as to advise me how to maximize the impact of my portfolio, I would be eternally…
Hey Polycounters, I've created a ward for Dota 2 based on the mechanical characters specifically Clockwerk. I've spent about 3 days trying to get the animations to export and work properly in the Dota 2 importer. I'm using Maya and I've tried FBX exports and SMD and I have solved a lot of issues but the last still haunts…
The official "Making Of" video for the Bernese Alps has been released, so I can finally post this up here... I mostly did art optimization and PVS editing on this track, although I did some terrain, vegetation and signage work as well. This track was mainly Andrew Frink and Matthew Turner's baby under the distant watchful…