May 3 2019 ~ Golden Week Friday I recently posted my Shrine Project in its own thread: https://polycount.com/discussion/210957/lakeside-shrine-ue4#latest If you'd like to give me any feedback, I'd be very happy to hear it. I also worked on this a week ago, some new renders of some materials from 2018 and early 2019.…
Sure, probably best to make it on the original post since that's where I'd be updating it. https://polycount.com/discussion/210040/character-art-zhou-yu-battle-of-red-cliff-2008
Rename this thread to "Hair Strand Designer Tool" or "Hair Strand Designer Dev Thread" or anything like that instead of the generic question you have right now. This could become huge Robert, excellent tool idea and execution thus far :) Also the polycount link in your artstation actually links to bkost's first reply.…
Not much to show this week towards the project since I've spent the majority of my free time during the last week learning Substance Designer so that I can implement it into my workflow for this project. I've learned a lot about Designer in a very short amount of time and I'll be ready to start creating the trim textures…
Please continue future discussion in this thread: https://polycount.com/discussion/210294/blender-decalmachine-surface-detailing-using-mesh-decals/p1 Thanks!
Any one else have problem with my critiques ? if I am to stop giving critiques I will need at least few more People like you ruin this community. You're a "majar" dbag. Awesome work OP. Is that so , do you have proof of the things you claim ? Also if you could use your flawless logic and explain to me how asking a simple…
Low res study + doodle: I liked the character that came out from it, tried with some hair from a basemesh. Then refined a bit and painted. For painting i followed this video:https://www.youtube.com/watch?v=8BLBy0NQEec&t=2110s Eyes are textured spheres from…
So the three last pieces and the first tank are the strongest models in your portfolio. Try to do everything else in the future equal or more than that quality. The hat is looking very nice but you could improve the wrinkles on the leather as they look a little rough Zbrush standard stroke. The machine is all good except…