Illustration. Graphic Design. Sell models on Turbo Squid, CG Trader etc. Sell hats for TF2. Sell Dota items. Motion graphics for production houses, news stations etc. Freelance work. Web Design. You just have to get creative, a big part of being a commercial artist is marketing yourself. Also, if you're not getting work in…
Hi guys, i would like to have some feedbacks on 2700x. Atm, i'm running on 5820k@4.4-4.5Ghz. Everything is fine. I won one 8086k Intel processor and i don't know what to do! Sell my X99 Rig ? Sell the 8086k and Switch to 2700x Rig ? Or sell the 8086k and keep the money for a next time? I do a lot of realtime (UE4, 3dsmax,…
Achillesian, this is the same thing as buying an original cast of say Takaya's work, and using that to generate a mold and then sell the recast. It's frowned upon for a reason, because it's kind of similar as stealing peoples work as your own. I like to look at what Pior is doing here as not only educational, but also his…
The Songbird For as long as Sona could remember,
the birds had loved her music as much as she had loved theirs. Swooping outside
the window was a lovely blue songbird, trilling its love to the world. With
each beat of its wings a new verse spilled forth and Sona could not help but
mimic it back, her fingers strumming the…
I don't think it's a big secret that there seems to be a hardware upgrade on both sides coming. A lot more powerful and same price as the original. Games will be developed for both (and have to run on both). So far the rumors and while they are rumors let's just entertain the assumption this will happen (because the rumors…
So I've done a polygon mesh in Maya 2018, with its UV done, and exported to Zbrush, with the option of having all triangles and quadrats compatible to Z2. Anyways, I sculpted the mesh's details until subdivision level 6 and decided to bake the normal map. I exported the normal map and assigned it back in Maya as a Blinn…
Hi, I recently got into a habit I am not sure is the right thing to do: design uv shells that simplify texturing. For example, I have this bar counter that made of wood planks: To make texturing each planks easier, I did this to my UV (texture border highlighted): Having these UVs makes applying materials in Substance…
all UV shell border edges (UV splits) must have hard normals (separate smoothing groups on each adjacent face if in max) or else you will get seams; corollary is all non-UV-border edges must have soft normals "bad" smoothing on the LP (you know it when you see it, big dark triangles etc) means more for the normal map to…
Hi! trying to get better and learn new stuff. Spend some of my vacation on this one. My goal was to create a full character from 2D concept till final 3D version. Every step was done by me. The main inspiration was mmorpg "Mu online" I spend quite a lot of time playing it back when i was a kid. Those fun days, ah. Always…
hey guys! i`m cooking up a missle for gyrocopter and i saw that, even though the model is loaded onto the hero, the spell itself still uses the old model. I know this requires some particle work of some sorts, but i have 0 knoledge whastoever on that chapter. could anyone point me in the right direction or tell me what i…