Can anyone give me an easy guide on how to make surface have a rough and somewhat worn down feel to them? I don't want too much deformation. A little less deformation than this: (image taken from: http://boards.polycount.net/showthread.php?t=54311&page=3) Maybe something like this: Thanks.
Just a small prop I've been making for Firearms: Source. I'm supposed to submit it to be compiled this week, so while I'd love some feedback, please don't propose any major changes. ;) It is based off something I found behind the local bowling alley. I sculpted a really basic outline in ZBrush, then worked on the rest of…
No one has mentioned the fact that a concrete company bought it, but there's wooden ramps. Usually concrete parks are all concrete and metal, since they're usually outdoors. That's my only crit that hasn't been said already though. I'd love to skate that place =D
This is the wooden/concrete counter. I still need to finish the concrete part and the glass is not final yet. The wooden window in the back has to be finished also.