This thing's looking pretty good, but you appear to be having some smoothing, ao bake, or lightmap errors on those hinges and doors in the last image. I'm also thinking you are getting a lot of pixelation on that end as well. How big is your texture map?, also can you post your UV layout? If this thing is completely…
Hi everyone!I’ve been working hard on my 3D skills and have been searching for a job in the industry for over 6 months now. So far, I haven’t had much luck, and honestly, it’s getting a bit discouraging. I’m currently part of a small non-commercial project (volunteer-based), but it doesn’t provide income — and I really…
Hi All, I'm posting this in the hopes that I can get some good, hard-hitting critiques, and more than that, any positive recommendations so that I can improve. http://www.andrewmajewski3d.com/ I've been struggling on and off for a number of years, but feel like I can't quite get out of the Valley of the Suck (as Ryan…
very nice art, but agree that the engine doesnt show it of to its true potential, one thing i noticed is a lack of colour in the shadow renders, like its rendered with a white ambient or similar, if the shadows in the render had more colour to them it would have more zing. also that floor is either suffering some nasty…
Slo mo is a pretty specific edge case but that falls under the "...as long as you don't interpolate between those values." part that can be a headache, lol. Most engines have interpolation settings, Unreal has them on anims, montages, blendspaces and I think on aim offsets. If interpolation is set to 0 the clips just play…
I have made this list because a lot of people have be asking for it. Legend: R-"Ready" It's model is item ready and the requirements are there. BD-"Broken down" The hero's model has been broken down but requirements are needed to put it in game NB-"Not Broken" The hero's model has not been broken down and there for not…
This is an example of the kind of rendering that was mentioned. A couple members talked about potential clients asking for similar rendering for their 3d assets. https://showcase.webgi.xyz/?m=jewellery~collibri_ring
2D Environment Concept Artist The Odd Gentlemen, a multi-award winning, independent, narrative video game studio and creators of King’s Quest (2016) and The Misadventures of P.B. Winterbottom is looking for a talented 2D environment concept artist to join our (currently remote) team. We are currently staffing up on our…
yeah you certainly have your work cut out for you- but that's the point no? No one would give you props if what your`re doing was a cake walk :P for the chain retopo it might just be best to UV and retop 1 of the links, then just use the highpoly positioning as a refrence for repositioning the low. kind of a pain I know-…
Cholden's reference image is a good one. I'd also suggest looking at some references of feathers and the way they Wings are one of the most brutalised structures in all of art. Almost nobody knows how to do them right. General things to know about wings: - The bone structure is similar to that of an arm (as cholden said) -…