Definitely getting it. I played a lot of Case Zero and loved it. It's kept in tact all of what was good about Dead Rising, added stuff and fixed some of the problems. I still love Dead Rising even with its faults. With a slightly improved save system, DR2 shouldn't be as much of a pain. The time based stuff can be…
I just uploaded the 0.4.6 for Windows: v0.4.6 Alpha - Extended the alpha to June 1, 2011. - Patched a problems with ATI cards that was causing some system hangs. Unfortunately, it has been patched and not really fixed. The patch will avoid a system hang but at the cost of some rendering speed. - Removed the version from…
I think this is kind of a cool way to go about game design. In reality game design is about describing systems. Writing or drawing are probably about equally effective at doing that. The natural life of filling up and describing a system is by actually using it. That is what Jon Blow does with his experimental games, and…
I'm actually designing a world editor and various systems for the creation of non heightmapped terrain for a Dark Basic project. Just using this as a learning step, but I have to teach myself environment art from the ground up. I have the advantage of actually designing the system and knowing the ins and outs of what the…
Right click in the Generic Browser and select "Create new Decal" or whatever it is...(Don't have the editor open atm) Then, select a surface in the editor and press the "D" button to place a decal. Use the Decal system as a projector (this is essentially the new projector system)...works much better than using alpha cards…
China was already censoring Google.com, Google's only option was to create google.cn and make sure it doesn't produce as many false positives as the Chinese blocking system. China has internet censoring systems in place so trying to be some beacon of virtue that gives uncensored data to the chinese will only result in your…
Info: Arcane Caliber is an FPS ROugelite that aims to satisfy your power fantasies of shooting shit with guns and blowing stuff up with spells! The aimed setting is a mixture of sci fi and fantasy where you travel between planets with diverse enemies and environments. Some ideas include a japenese culture style planet with…
I guess it's quite "old" as scripts go. It's a shame lame Autodesk didn't implement some working "shadow" MenuMan code with the new menu system implementation so old scripts would still work.
Hi all! I hope you can help me with this issue that I was banging my head against for most of yesterday... I have a Niagara particle system in my scene which has a couple of texture samples in it. It looks great in editor, however when I create a package using the Windows x64 profile settings, the texture samples seem to…
I'm currently working on a highly interesting and promising project focused on procedural texture damage/weathering. The goal of this project is to create a UE4 blueprint system and a set of textures that can apply damage to the tex' in runtime, depending on a set of environment sliders such as heat, humidity and…