hi there i am a Belgian digital arts and entertainment student and i'm now in my final year. For the moment i am getting my portfolio ready to start looking for an internship but recently i had a discussion with a friend about doing post production on game models. Meaning doing stuff like overlays and rendering in passes…
Hi, I'm working on a low-poly character model and I've run into a snag... I'm really terrible at modelling hands, especially this low-poly, so I'm reaching out to you Polycount, can anyone here help me model a simple hand to fit on a four-sided arm? My MSN is: timsjastad@hotmail.com, if you're willing to help don't…
Hi, I'm currently working on this character model of the Hulk and I'm just asking around for any feedback or ideas that I could carry out to improve my model :) I'm aiming to keep the model at around 10,000 quads (20,000 tris), as if it could be used for a game. I'd really appreciate any tips people might have for creating…
Hello, I am working on an FPS Game and I can't manage to do all the modeling, so if you are interested PM me and we can talk. Needed skills: -3D modeling -3D Model rigging (optional) -3D Animation (optional)
Not too sure if it is the exact Glock18 model however xD, but here it is! I'm missing a few details but I put that off because I would really like to hear some criticism before I mess with the model anymore. I just started modeling about a month ago so by all means be ruthless and rip this apart :D .…
I'm looking for some help with modifying a HL model. I need someone to point me in the right direction as far as taking apart a .mdl and repainting it, then how to recompile it. I don't really want to get into custom modeling or animations, I just want to modify Barney for instance and repaint him green to make a flight…
Hellow everyone, I hope that this is the right forum place here XD I was about to search for some models for TF2 as reference for making some new custom models, but for some reason i can't find the whole player folder in the current "Team Fortress 2 Content.gcf" anymore. Normaly I would find them in tf2 > models > player…
Hello everbody, I'm currently working on a tank and I want to start modelling the tracks. But I'm looking for an efficient way to model those, don't want to waste thousands of polys on the tracks alone. Recently, I bought the dozer tutorial from EAT3D and I learn a lot from it. But that tutorial is about creating a…
Sometimes if I feel slow at modelling its because I'm concentrating too hard on the shape and the translation from 2D image to 3D while worrying about good topology. Sometimes you have to just let go and just model, try not to think so much. Start pulling verts around and see what happens, don't worry about topology as…
Urgently seeking skilled 3D modeler to create high poly spaceship model from given concept art. This will be an ongoing relationship as we also require to model various assets and futuristic cities. Please contact with your relevant work samples/ portfolio: srvhere@gmail.com