I used to be a Max person, but I've touched it maybe once in the past 5 years. I really miss it, but it was clear around the time blender 2.8 released that Max just wasn't getting the love from Autodesk that Maya was, and a vast majority of studios use Maya for their DCC app because it had python support first and it's…
I have had terrible problems at home running the later versions of unreal engine, ie crashing if I even sneeze too loud. Lots of different solutions to try , but only one of them worked for me , I just reset my Nvidia control panel to default. Now it works perfectly, does not crash at all. currently running 5.6 using…
Check out this talk from an Overwatch character artist, Rakan Khamash https://www.youtube.com/watch?v=FRZtVXpAokc This should illuminate some of the stylistic highlights to incorporate from Overwatch. The biggest takeaway, from the 45+ min video is "Say it, or don't". Basically, if you are including a form, you need to…
:) Hello everyone! It's my first day here. I might be a little out of place here because I am working on a 3D animation film and not a videogame. But all the same I need to float this anyway... I am working on a script for an animated film about the English rock group Led Zeppelin. The film is called "Friends" and takes…
Hey everyone, I’ve been experimenting with creating a diamond PBR material with prongs. I managed to build a decent version in Substance Painter, but as expected it only really works at the baked scale. In Designer, I know the procedural approach is the “proper” way for infinite scalability, but I was wondering about…
I've been playing around with blender for about 2 years now but never realy did anything seriously, just trying out tools and playing around with it. Over the past few weeks ive become more and more intrested to create solid character sculpts. Ive done a few before but never finished one since ive alway run into techincal…
I'm not in any way saying it's a bad thing that it's more of the same. But when i can get the exact same experience without spending more money i feel no reason to change. Your burger analogy doesn't quite work in my opinion. What if you made a one time payment for unlimited burgers at McD's? Would you then pay to get…
Jackablade - A lot of people go straight for the uberman and fail. Not surprisingly, I would say. I wouldnt be able to do that myself. But the everyman cycle seems a lot more approachable. But maybe I am wrong, and will be crying in this thread in 2 days :) FullSynch - You are right, I should have explained it. It is a…
(Before I get the comments "google" or "look on the wiki": I've done both. I'm right now having 15 tabs open with all types of tutorials and none seem to help). HAY. IT'S ME. LILY. I'm back again with another question because after googling and half crying for four hours in total, I gave up. I'm trying to make low-poly…
Hello there 0u0 Maybe I am not very experienced person in ZBrush but I am trying to make my first game character. I did quite fine body, there are still stuff to fix but it's still beter than my old ones. http://fc00.deviantart.net/fs71/i/2014/281/a/0/zbrush_full_body_practice_2_by_rettosukero-d822g0m.png But I am little…