This is one of the first few models I modeled in Blender. it was man years ago at this point, and my skill level has significantly improved since then, so I think its time to go back and redo it. Should I try and keep to that modern final fantasy remake style, or should I try a hybrid approach and use my own style? What…
Psycho reporting in :) I got one set submitted in the workshop and the other one is in progress. Any suggestions/critics are always welcome ! Axe of Might The Invoker set is in progress, the only thing left do be made is the cape. Here is a sneak peak
Hey everyone. Starting a thread for a class project im working on this quarter. Here is the concept art im working off of created by James Finch. Crits are welcome. Most updated progress key asset breakdown boat asset progress
Work in progress. Working on a scene to show off some vegetation. Right now it's in marmoset. It's easier to see my progress there right now. Final shot will probably be in Unreal4.
We have a big progress hand in tomorrow so things are grinding on for us! Here's some progress on Gammy's rig, skeleton/controls are more or less done now.
My little progress for the night. Removed a finger and a toe, added a dewclaw. Using a lot of reference, but I like the look of this guy: Here's my progress so far:
NECRO - BUMPING this because this is a gold mine. FIRST MODEL PROGRESSION - female face over the years latest character hair study latest char still in progress
Some small progress updates, so back and forth with the design its as if there's no progress :( Definitely a reminder of why I don't concept my own stuff haha