This particular weapon needs to be rigged to three different bones and have a muzzleflash attachment, as well as a jiggle-bone that I want to add. If there's a way to compile all that using itemtest, I sure as hell haven't seen it.
Also for the nuts I would drop a lot of that Geo in the middle where the nuts are and have the vertex normals point straight outwards (x axis in this case) so you don't have skewing, hell with the Geo you save you could model the nuts quite convincingly.
(You know this but...) The main way to go about modeling is called Sub Division modeling. What this is essentially is the addition of supporting edges to your low poly and then Smooth the mesh adding sub divisions, or Turbo smooth in max. So I say this, because if you have your "Mid Poly" (just the mesh after the low poly…
Hey keen could you make some blue sky's and rolling hills with a single tree on a hill that the camera rotates around with that grass? I'd watch that for hours. Hell id want that to be my background!
They are brushes i think you just look up splatter brushes most likely blood and paint on google will turn up some useful results. Looks like burn tooling the outline you want creating a new layer behind it and splattering the hell out of the BG behind your desired image. Then boosting the sat level? Best guess.
You might be right, a tillable texture with the separate model for the edges, it beats stitching all the verts together. Props to Blizzard for how ever the hell they pulled it off!
Thanks for pointing me in that direction Bek! The quad chamfer looks particularly enticing for saving some time modeling. A friend of mine pointed me in the direction of a plugin for 3ds max called tex tools. In this application I can align uv islands by 90 degree increments. Just thought I would post this tidbit of…
I have been playing around with unreal ed trying to to make volume lights and searched the net for this but I haven't found a tutorial that describes how to make volume lights in unreal ed. Is this possible? What's a good way of doing this? I'm playing around with the lighting and trying to add fog to this dungeon at the…
So I've been searching a lot about the tablets on the google and there's just a lot of information, I have Wacom One (Small) and it's really frustrating to work in a small space of that tablet, I was thinking of going with Intuos 3D Medium but then I thought I might save up more and get Wacom Intuos Pro Medium instead, is…