Its about time! [ame=" https://www.youtube.com/watch?v=ZiFve36PO3A"]CrunchCast 36: GDC, G+ & Games - YouTube[/ame] edit: Just watched it. Good episode. I'm glad Bryan is back. He hasn't been on in a while. Need an animation representative. :) Can't wait for the next one though. Sounds like its going to be a great episode…
I don't know if you can automask that kind of stroke/brush type (ones that let you hold space and move them around before applying). So it'll work with some of the maskpen options, just not rec/circle/curves/lasso. You could try maskpen with the dragrect stroke and a round alpha. Or paint the area in first with a normal…
I agree on the noose, love the outhouse. The camera could move a bit more slowly at all points, the motion at the far off point should point towards the center of the structure and pivot on it. If you point the camera then make the house the pivot point I don't see why it shouldn't come out in a smooth circle. Other than…
If this is the low-poly game model, don't worry about triangles. The thing will be triangles in the end anyway, so use them to easily fix those n-gons. I'd be more concerned about the smaller polygons (top left and bottom left) which don't necessarily contribute to the shape/silhouette of the cut circle. Those could…
I'm not sure where to start with your Back Panel, but to point out some obvious things... //Green Outline\\ (1) I'm not saying this is perfect, but in both areas that you have, they look relatively clean straight lines and isn't to cluttered. //Red Outline\\ (1) But then on the opposite side, it's filled with extra lines…
So I got Marmoset, and boy is it giving me trouble! What is it doing to my model there? Playing around I turned on the world-space normal view and those circled areas were completely black. What does that mean exactly and why is it messing with those faces in particular? I tried exporting it both in OBJ and FBX, and the…
The texture can use a few minor things. Ya know. to push it a little further. Ends of gun tips. Basicly its a grey circle with a black hole in it. Consider highlighting the grey ring on top, and giving a shadow to the opposite side. Bevel that sucka! The barrel tubes are pretty plain also. I like gradients that flow across…
I thought that when water frezes it gets smaller? wouldnt that make a difference to the huge areas ov ice underwater in the arctic circle. One thing that i do know is that the carbon levels in our atmosphere will do more than just boil our oceans. It will burn our trees and create massive global fires blocking out most of…
I think so too, Germans played like clockwork, while the Argentinians seemed to rely on individual players. Although individually the Arg players were stronger I'd say. But I know next to nothing about football, so I dunno. Arg defense was pretty poor though, it seemed like the master plan was to get everyone in front of…
Thank you so much for replying, I really appreciate it. So if I wanted to add things like dark circles under the eyes or pinker/blue skin variations I would add those later and bake them into the diffuse map? Since those wouldn't be classified as shadows, but part of the skin? Or I guess what would I do if I still wanted…