Thanks for your answers, guys! It really helps to figure out in what way I should keep working. I think after finishing what I am modeling now, I`ll choose something that can be rigged interestingly. And I will try now to model things, then rig them, and after that start animating step by step.
You're a brave person making edits like that and relying on an ancient tool that will probably stop working in a release or two. Storing the skin data in channels is a dicey operation, especially if you plan to heavily edit the mesh. I wouldn't be surprised if it explodes on you at some point in the future. Usually you use…
I know that feeling. I'm kind of newbie myself and this what I have done to get over this feeling. * Get yourselft inspiration or a concept from a concept artist. Concept Art World is a good start to get inspiration. BUT each time you want to replicate a concept art, please advise the artist and get is permission to use is…
If I may say, you are falling into a bit of a trap that I see character modelers falling into time and time again these days. I'll try to explain. Based on your series of screenshots, you seem to be following a very logical series of steps : finding some good looking references, and carefully trying to translate all the…
This was 90% of the people I went to college with at AI SD. Durring the starting years of school I was friends with most people but as shit went on I stopped hanging out with them. I didnt want to be around people who dont challenge me to do better, who are just lazy sloths. I went out of my way to become friends with…
Do you have any skills in 2d art and figure drawing? Unfortunately, and it might not be the best critique to hear, but it seems like the best way for you to understand how to model organic shapes is to take a step back and practice some 2d drawing. I feel that for people trying to get into 3d character modeling, having a…
Nice find bitmap! I was interested in the UV Packer so I ran a few tests with it. The results are kinda ok I guess, Its probably a step in the right direction; but by no means a solution to packing as a whole. If your initial thoughts to this are, "how could it be as good, or better then packing by hand", then you would be…
That's CryEngine 3, right? If possible, could you please explain exactly how you created that? I'm especially curious as to how you reached that level of density/geometry using their terrain and a voxel object. A step by step tutorial would mean I owe you TWO cookies. :) Looking great, can't wait to see more updates!
Yes I have some of step by step in 2 post but is not super details more like overview If its too vague I can give you some specifics in the middle http://polycount.com/discussion/comment/2609621#Comment_2609621 last image http://polycount.com/discussion/200681/learn-to-see-basic-drawing-and-warm-up-exercises#latest
Does anyone know how to fix this issue?: FTBLauncherLog: http://pastebin.com/hxBHkeYf MinecraftLog: http://pastebin.com/RhMMmqPi I am following the steps, but when I hit launch (to download the mods) it gives me an error and closes out. Does anyone know what to do? Thank you. Edit: I'm on step 2 specifically when this…