I have set "S" as a hotkey for "Show End Result Toggle", then just with a TurboSmooth sitting on top of the stack you can toggle display on or off. Not entirely sure why you'd want to toggle increase/decrease sub-d level, surely you have a "target" subd level that a mesh is going to end up at? No point previewing at sub-d…
I don't think learning is a waste of time. As with all projects that everyone does there is always something that can always be done better. I have to applaud the effort he's put in, he's tackeling two semi-complex things at the same time. With that said you have a lot more to learn and it might be best to tackle the…
Theres alot of info here http://www.tiga.org/news/tigas-successes-in-the-budget-2012 TIGA has a number of successes in Budget 2012, such as: 2.47 Enterprise Management Incentive (EMI) scheme The Government will more than double the individual grant limit from £120,000 to £250,000, to commence at the earliest opportunity…
I wonder if this has been shared before. Amir Satvat https://www.linkedin.com/in/amirsatvat/ who's currently a business development manager at Tencent, has been doing a lot on linkedin for the video game community, from highlighting game devs who've been layed off to compiling a list of job openings world wide and also…
I think it's good skill to learn in general and indeed helpful in certain circumstances when you need to re-think the model shape but in actual production such details doesn't even require hi res models to bake from . You will be wasting you time for a sake of "sport" of perfect topology . People do this lately with edge…
Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation. We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites…
Wow. Thank you so much for the lengthy and informative feedback. Good to know those links did work in the end. :D It might take me a while to fully process and understand some of it. ^^; I'll try and go over everything I'm a bit unsure about. I was a bit unsure whether or not to modify the purse strings. I didn't want to…
Albedo, into translucent & transparency, but yeah it was an error cause i am still learning this "new" thing, no team mates or anyone that does this irl near me or anything. Found a guy on youtube i think he does twitch also that helps me get closer to my goals while i still have to do something on my end to get the look…
A general web search for 'pbr wood tutorials' should get you some good results. What may be infinitely more beneficial is to take some time to study the reference image and try to breakdown some of the details that make it look the way it looks. For example here are some observations that jump out at me: a. all the edges…
Day 10, real ref day! I'll sculpt this lady today :] Started up at around 10:25pm! at 11:20, i took a two minutes break before putting down the final touches, and being done at 11:25, meaning this took exactly one hour. Phew! Here's the result :D Now, while I did get the facial features super close in front view (I…