I don't really know how I feel about this Here's some critique of the mesh; you've given a huge amount of geometry to the little knob thing you turn the gas on with when compared with the rest of the model. Pretty sure you have more sides on that cylinder than on the gas... cylinder. The prongs for sitting your pan on also…
Hmm, I agree with Alex3d on stacking some of them UVs. Your packing and sizing could use some work, the tiny little barrel you've got takes up nearly as much on the UV sheet as the body of the gun. In all honesty, for a texturing exercise I would have stuck with the stock Uzi your instructor gave you, there's a lot more…
Esprite: Esprite 10 year old undergrad work isn't gonna cut it. :) . Im in contact with the director and see what they are after I guess. If all else it might be a good time to work in dorkbots on a collaboration project. Its a fair question and the below. -To learn more in a structured environment from peers face to face.…
Cool stuff everyone :) Here's my thoughts on some of the environments so far: @VincentM: Nice work already, I think you pretty much nailed the proportions if you're going for a still image recreation. Maybe check the pillar spacing bottom left side though. @MDStranger: Not bad so far, but I would adjust the height on the…
I'm no expert, so take my comments in stride; I believe he means you painted highlights unto your diffuse. Instead paint subtle highlights and use a normal map to do most of the highlights and shadowing on your model. To create a decal, draw up the decal then make sure you have an alpha for it, either as a seperate file or…
In this project I wanted to show the romantic spirit of adventure on the right side of the picture with the contrasting risk on the left side. This is reflected in the character of the brushwork, the forest and castle are painted airily, with different inclusions, while the left side is rougher in both context and…