So, I got totally sidetracked with college and a bunch of family BS and have been away for awhile. All my old art forum places are dead, but this one is still alive and kicking! :D Looking to bounce game dev nerdiness off of people here and sketch a bit. I've been an art director for various things (games and graphic…
oO ahem So what is the real point here. There are pros and students and they will b there always as long as the earth is spining :D . I do agree that some people will just walk in an art institute to directly learn Vray and Car modelling without even actually understanding what is a light bounce. As for me i still have…
Have a girlfriend and been with her for more than two years. Still having fun together and she really likes what I am doing. She really likes designing, decorating stuff - interiors, bracelets, earrings etc. Infact she asked me to teach her max. It can't get better than that! :D And she is a gamer too. Loves and I mean…
lol now i see those things as eyes! damn u! ;> I don't know if this is even worth posting but I thought I would show my progress anyway: Adam: Tried the depth thing you said but I don't think I did it aswell as you did :/ . Poopymaen: Again, tried what you suggested, even though I didn't understand half of what you said I…
That link is about shader build times rather than the runtime shader cost. Unreal caches Shaders once built so long build times are to be expected on first load - or after enabling/disabling certain features (raytracing/changes to shading models/compression defaults) I have certainly encountered issues with it either not…
Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation. We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites…
Albedo, into translucent & transparency, but yeah it was an error cause i am still learning this "new" thing, no team mates or anyone that does this irl near me or anything. Found a guy on youtube i think he does twitch also that helps me get closer to my goals while i still have to do something on my end to get the look…
Hello! I just finished doing a small script that is really helpful to encode proximity data from scalp to cards. The issue I have right now is that the script is really... REALLY heavy, like it takes a long time to process 50k tries. Anyone has tips on how to improve the result? Thanks alot! import maya.cmds as cmds import…
@ JAMESMEADER Hey, thanks for dropping by. glad you like it. hope youre doing fine =) @ GARCELLANO thanks mate @ CHASELT Thanks, still tinkering on the light. still feels a little weird but slowly getting there =) . this year GDC is going to be fun =D @ MATS EFFECT Thanks! love textureing, actually think i had a level up…
skurmedel- Haha thank you XD Kon Artist- Yeah I love Maya :] The render was done with Modo though Jessica Dihn- Thank you! Makkon- Haha you guys make me feel so special, I really didn't expect so much positive feed back,it's just sub D modeling I don't feel legendary or anything.... But thank you so much! :D Dirigible-…